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4/23
24 TUESDAY - APRIL 1973
114TH DAY - 251 DAYS TO COME


Bought 3 "Strech-A-Sketch" kits at John's for $1.00.
Call from Charles Wibel. He rcd. a promo letter from the
INTERNATIONAL GAME SHOW with my name in it. He wonders
if it is worth his while to exhibit there. Told him that I hon-
estly didn't know. He'll call Larry Blandin.
At Stationary Show he will be showing 10 GAMES (under
Gamephiles label, I presume). Some as puzzles, some strat-
egy for 2, some games for 3 and 4, and some party.
I mentioned that I'd like review copies for S&T column.
Ne definite answer.
He mentioned that PENA PENTAGON (see 1971) has a new package.
Call from {Burton Gittelman
{15 West Colman Circle
{Margate, N.J. 08402 (609-822-3019)
He got my name from Mr. Taber who owns the big toy store in At-
lantic City. Some time ago I send Taber a copy of AGOG at Morris
Berdick's suggestion. He now apologizes for not thanking me, and
says he will contact me soon.
A friend of Gittelman's has invented a MONOPOLY variant called
FATE & FORTUNE. The board has various stores in groups of
two of a type. If a player gets the two he can buy the "suc-
cess" space (for example - if he gets two fruit stores he can
buy the farm; two clothing stores and he can buy the clothing
factory, etc.). Success spaces can be built up to increase the
payments required. There are also 6 "professional" spaces that can
be built up by getting extra education, etc. There are two sets
of cards - "Fate" and "Fortune." Some give "status" and are worth
a certain dollar amount if held to the end of the game. If a
player must raise money he can sell a "status" card for half its
value, back to the bank. The "fate" cards can cause a player to
loose a store, or force him out of a profession. Game ends by a
time limit, or when only one player is left.
Gittleman was thinking about financing it himself. I advised
him against it and, I believe, convinced him. He was interested
in an agent (since he found out that companies don't look at ama-
teur submissions any more). Told him that I'd check with
Felicia, but I doubted she'd be interested.
Felicia called. The advertising firm Rubicon & Young have some kind
of project and wonder if the name KALEIDOSCOPE has been used for
a game. (Why?) Told her I didn't think so, but I'd check and
call her right back if I found that it has. (Foung that I had con-
sidered it and that Phil Orbanes had considered it for Djoli's game,
now called MONTAGE. I told her about FATE & FORTUNE. Not interested.
Felicia said she had a game ESPIONAGE, that she wants to show me.
The client was sent by Mr. Martin, who owns a big toy store near
Detroit. Told Felicia I could drop in to see him in June. She'll give me
his address.
(cont. on 4/23)