Transcription

4/23
24 TUESDAY - APRIL 1973
114TH DAY - 251 DAYS TO COME


Bought 3 "Strech-A-Sketch" kits at John's for $1.00.

Call from Charles Wibel. He rcd. [received] a promo letter from the INTERNATIONAL GAME SHOW with my name in it. He wonders if it is worth his while to exhibit there. Told him that I honestly didn't know. He'll call Larry Blandin.
At Stationery Show he will be showing 10 GAMES (under Gamephiles [Gameophiles] label, I presume). Some as puzzles, some strategy for 2, some games for 3 and 4, and some party.
I mentioned that I'd like review copies for S&T column. No definite answer.
He mentioned that PENA PENTAGON (see 1971) has a new package.

Call from {Burton Gittelman
{[address and telephone number]
He got my name from Mr. Taber who owns the big toy store in Atlantic City. Some time ago I sent Taber a copy of AGOG at Morris Berdick's suggestion. He now apologizes for not thanking me, and says he will contact me soon.
A friend of Gittelman's has invented a MONOPOLY variant called FATE & FORTUNE. The board has various stores in groups of two of a type. If a player gets the two he can buy the "success" space (for example - if he gets two fruit stores he can buy the farm; two clothing stores and he can buy the clothing factory, etc.). Success spaces can be built up to increase the payments required. There are also 6 "professional" spaces that can be built up by getting extra education, etc. There are two sets of cards - "Fate" and "Fortune." Some give "status" and are worth a certain dollar amount if held to the end of the game. If a player must raise money he can sell a "status" card for half its value, back to the bank. The "fate" cards can cause a player to lose a store, or force him out of a profession. Game ends by a time limit, or when only one player is left.
Gittleman was thinking about financing it himself. I advised him against it and, I believe, convinced him. He was interested in an agent (since he found out that companies don't look at amateur submissions any more). Told him that I'd check with Felicia, but I doubted she'd be interested.

Felicia called. The advertising firm Rubicon & Young have some kind of project and wonder if the name KALEIDOSCOPE has been used for a game. (Why?) Told her I didn't think so, but I'd check and call her right back if I found that it has. (Found that I had considered it and that Phil Orbanes had considered it for Djoli's game, now called MONTAGE. // I told her about FATE & FORTUNE. Not interested.
Felicia said she had a game ESPIONAGE, that she wants to show me. The client was sent by Mr. Martin, who owns a big toy store near Detroit. Told Felicia I could drop in to see him in June. She'll give me his address.
(cont. on 4/23)