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14 Wednesday - March 1973
14 Wednesday - March 1973
73rd Day - 292 Days to Come
<br>73rd Day - 292 Days to Come
 
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Rcd. [received] <u>THE GAMESLETTER</u> #52. Had a listing of <u>DIPLOMACY</u> vari-
Rcd. [received] <u>THE GAMESLETTER</u> #52. Had a listing of <u>DIPLOMACY</u> variants
ants that are available (but some are in short supply) and the
that are available (but some are in short supply) and the
price: - <u>ANARCHY I</u>, <u>ANARCHY II</u>, <u>ANONYMITY</u>, <u>CHAOS</u>, <u>ECONOMIC I</u>,
price: - <u>ANARCHY I</u>, <u>ANARCHY II</u>, <u>ANONYMITY</u>, <u>CHAOS</u>, <u>ECONOMIC I</u>,
<u>ECONOMIC II</u>, <u>FOUNDATION GAME</u>, <u>HYPERECONOMIC I</u>, <u>HYPERSPACE II</u>,
<u>ECONOMIC II</u>, <u>FOUNDATION GAME</u>, <u>HYPERECONOMIC I</u>, <u>HYPERSPACE II</u>,
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<u>MORDOR-VS-THE-WORLD IV</u>, <u>MYTHOMACY I</u>, <u>3x3 TEAM</u>, <u>PARA-TIME I</u>,
<u>MORDOR-VS-THE-WORLD IV</u>, <u>MYTHOMACY I</u>, <u>3x3 TEAM</u>, <u>PARA-TIME I</u>,
<u>3x3 TEAM W/WILD-CARD PLAYER</u>, <u>3x3 TEAM W/WILD CARD II</u>,
<u>3x3 TEAM W/WILD-CARD PLAYER</u>, <u>3x3 TEAM W/WILD CARD II</u>,
<u>SCOTICE SCRIPTI II</u>, <u>MIDDLE-EARTH IV</u>, <u>SCOTTOMACY</u> <u>(GAME OF THE CLANS)</u>.
<u>SCOTICE SCRIPTI II</u>, <u>MIDDLE-EARTH IV</u>, <u>SCOTTOMACY</u> (<u>GAME OF THE CLANS</u>).
 
<br>Also had a review of a new magazine <u>XENOGOGIC VI</u> - "A Gaming and
Also had a review of a new magazine <u>XENOGOGIC VI</u> - "A Gaming and
Simulations Quarterly" which looks interesting. Mentions <u>THE PENTAGON GAME</u>,
Simulations Quarterly" which looks interesting. Mentions <u>THE PENTAGON GAME</u>,
which probably is not a real game.
which probably is not a real game.
 
<br>Wrote to <u>Don Miller</u> asking him to send me any of the variants
Wrote to <u>Don Miller</u> asking him to send me any of the variants
that are available, except for <u>MORDOR-VS-THE-WORLD</u> and
that are available, except for <u>MORDOR-VS-THE-WORLD</u> and
<u>SCOTTOMACY</u> <u>(GAME OF THE CLANS)</u> - which I got from Don Turnbull.
<u>SCOTTOMACY</u> <u>(GAME OF THE CLANS)</u> - which I got from Don Turnbull.
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Wargames' <u>DESERT FOX</u>.
Wargames' <u>DESERT FOX</u>.


Had an idea for a p&p type <u>GAME</u>. There is a grid, possibly
Had an idea for a p.&p. type <u>GAME</u>. There is a grid, possibly
about 16x16, At one end a number of squares are marked with dif-
about 16x16, At one end a number of squares are marked with
ferent numbers. Then a number of squares are blacked in by
different numbers. Then a number of squares are blacked in by
the players. Players start at the end opposite from the numbers. They move
the players. Players start at the end opposite from the numbers. They move
by knight's move, crossing out each space visited. Players score for
by knight's move, crossing out each space visited. Players score for
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Rcd. [received] a package from ideal with 4 games: - <u>DEAR ABBY</u>, <u>SNAP JUDGEMENT</u>,
Rcd. [received] a package from ideal with 4 games: - <u>DEAR ABBY</u>, <u>SNAP JUDGEMENT</u>,
<u>AUCTIONEER</u>, <u>TRAP</u>.
<u>AUCTIONEER</u>, <u>TRAP</u>.
 
<br>Remembered that <u>Zeke Rose</u> had told me about Ideal taking over
Remembered that <u>Zeke Rose</u> had told me about Ideal taking over
Alabe (see 1-16). I'll have to contact him about <u>REWORD</u>,
Alabe (see 1-16). I'll have to contact him about <u>REWORD</u>,
<u>BIG DEALER</u>, and <u>MATOCA</u> (see 2/26).
<u>BIG DEALER</u>, and <u>MATOCA</u> (see 2/26).