Compare revisions: 1972_Sackson_359_December 04.jpg
Fixed typos; Italicize AGOG
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I decided to add a die to <u>JUNGLE RACE</u>. A throw of a 2, 3, | I decided to add a die to <u>JUNGLE RACE</u>. A throw of a 2, 3, | ||
4, or 5 allows the usual forward move. A 6 allows movement | 4, or 5 allows the usual forward move. A 6 allows movement | ||
forward to two pictures of the chosen animal and position. A | forward to two pictures of the chosen animal and position. A | ||
1 | 1 sends the player back to the first picture. | ||
Called <u>Bill Eckhart</u>. Not in and he didn't call back. I | Called <u>Bill Eckhart</u>. Not in and he didn't call back. I called him | ||
again and I'll bring <u>JUNGLE RACE</u> revision to him sometime | again and I'll bring <u>JUNGLE RACE</u> revision to him sometime | ||
on Friday. | on Friday. | ||
BB retyped the rules for FOREIGN INTRIGUE so that they wouldn't | BB retyped the rules for <u>FOREIGN INTRIGUE</u> so that they wouldn't | ||
look like they had been seen before. (Eunio Racinelli feels | look like they had been seen before. (<u>Eunio Racinelli</u> feels | ||
that all Felicia | that all <u>Felicia</u> shows him is things that 3M has rejected.) | ||
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Cont. from 12/7) [12/7] | |||
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one point for each correct guess. And the builder of the structure | |||
also scores one point for each player who guesses him right. | |||
<u>TECHNOCRACY</u> by <u>Conrad Schwartz</u> (who contacted me after getting <u>''AGOG''</u>). | |||
Each player has a board with the | |||
information shown here and also spaces | |||
for keeping various components. Each | |||
player starts with 6 Workers, 7 Timber, | |||
10 Steel, 10 Rare Elements, 1 Uranium. | |||
[Drawing of player board. It is rectangular with a smaller piece sticking off the top right corner. The piece sticking out is labeled "PROSPECTING & RESEARCH" and has a drawing of two worker pieces underneath. The top of the main board is labeled "ENGINEERING & DEVELOPMENT." There are rows showing component combinations underneath. The steel, timber, rare elements, uranium, and missile are represented with small drawings in addition to words. The worker pieces are represented only by drawings. Row 1 shows "3 [worker pieces] + 3 STEEL = AUTO FACTORY." Row 2 shows " 3 [worker pieces] + 3 TIMBER = TV FACTOR [FACTORY]." Row 3 shows "4 [worker pieces]+ 3 STEEL = MISSILE FACTORY." The bottom portion of the main board is labeled "PRODUCTION." There are 4 additional rows underneath. Row 4 shows "4 [worker pieces] + 1 TIMBER = HOUSE." Row 5 shows "2 [worker pieces] + AUTO FACTORY + STEEL = CAR." Row 6 shows "1 [worker piece] + TV FACTORY + RARE ELEMENTS = TV." Row 7 shows "3 [worker pieces] + MISSILE FACTORY + URANIUM + STEEL = MISSILE."] | |||
In a round each player allocates | |||
his workers and raw materials as | |||
he wishes, towards factories, | |||
consumers goods, or "prospecting | |||
& research," or missile. | |||
After each round each player | |||
draws a "Prospecting" card which | |||
generally gives him some kind of | |||
new raw material. (Actually | |||
Felicia was not sent the cards, only the rules and one board.) | |||
Some cards give new materials (probably a lot) if player had two workers | |||
in "prospecting & research" that round. Some "prospecting" cards | |||
simply say "Misfortune." A player drawing one draws a "Misfor- | |||
tune" card. | |||
Between rounds players can exchange raw materials [illegible word crossed out] | |||
in any deals they can arrange. | |||
Between rounds players can launch missile attacks against an op- | |||
ponent. A missile destroys another missile and is destroyed itself. | |||
If an opponent doesn't have a missile then a missile can be used to | |||
destroy that opponent's factory. | |||
The first player to get a House, Car, and TV for each worker | |||
(which number 6 unless altered by misfortune cards) is the winner. | |||
(cont. on 12/3) |