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Wrote to the Institute in Holland concerning <u>PATTERNS II</u> -  
Wrote to the Institute in Holland concerning <u>PATTERNS II</u> -  
<u>CREATOR</u> (see 11/15).
<u>CREATOR</u> (see 11/25).


Sent my list of errors in <u>STRATO TAC_TICS</u> sample games
Sent my list of errors in <u>STRATO TAC-TICS</u> sample games
to <u>Walter Dykoski</u> with a letter.  
to <u>Walter Dykoski</u> with a letter.  


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<u>DOUBLE AGENT</u> by <u>Andy Luftig</u>.
<u>DOUBLE AGENT</u> by <u>Andy Luftig</u>. There were 2 sets of rules
and Felicia gave me one set. The board is 20x40 (I think)
spaces. The two halves are colored differently. In each
half there are (about) 6 areas as shown, 3 marked with
a "1" closer to the [symbol] and 3 are marked with a "2"
and these are further away. [A drawing of of a square divided in 4 quarters, the outside of the square is made with heavier marks than the lines which divide it. The dividing lines go past the boarder of the square. There is a "2" inside the square, centered so that it is in each quadrant. Above the rectangle there is a line with a symbol over it (cent or dollar symbol?), to the right of the square.]
 
<u>Felicia</u> has a letter from a [illegible word crossed out] <u>David C. Parent</u> who says
he has a game called <u>THE WATERGATE AFFAIR GAME</u>. Felicia won't
even answer.
 
She showed me a letter from <u>James G. Salsheider </u>(Partner-
Marina Enterprises) offering their two games <u>WINE CELLAR</u>
and <u>CHUG-A-LUG</u> for her to sell to someone for $30,000.
 
She wondered how come they were selling games that were
put out by Dynamic Design. Later she asked Ennio about it and
he said Marina Enterprises produced the games and D.D.I. [Dynamic Design] just
distributed them. He didn't think they were good enough to produce
himself.
 
Felicia heard from <u>Stan Chess</u> and he brought her <u>MULLIGAN</u>,
<u>CLUE WORDS</u>, and <u>PSYCHOLOGICAL BLOCKS</u> this morning.
 
Stan told her that my article was in last Sunday's <u>''WASHINGTON POST''</u>.
She saw an Abercrombie & Fitch ad in the <u>''TIMES''</u> (probably
a weekday) for <u>EXECUTIVE DECISION</u>.
 
<u>Ennio Racinelli</u> and a new executive in D.D.I. [Dynamic Design] came in for a quick
visit. The new executive - <u>Harold Deakin</u>.
 
Ennio showed me the catalog sheets of their new items for
next year: <u>OUTLAW TRAIL</u> - something they developed themselves and
he said I'd like it; <u>SEDUCTION</u> (the one I have); <u>DIET GAME</u>-
a satire; <u>ASTROLOGY</u>- a race game played with a 12-faced die;
<u>NUMEROLOGY</u>- not a game, but more like a <u>TAROT</u> deck; <u>ESP</u>-
another race game with movement based on guessing numbers.
 
Felicia showed the following (their reaction):- <br>
<u>TORTS - THE GAME OF SUIT AND COUNTERSUIT</u> (send). <br>
<u>PERCEPTION</u> (which Felicia decided to show after Ennio showed
us the catalog sheet on <u>ESP</u> - but he wasn't interested because he
already has a game of the type. <br>
<u>ASK IT</u> - The Answer Game. This is a Fortune Telling game using tiles
that are tossed so that either side shows up, and some very
attractive charts. (send) <br>
<u>SKYSCRAPERS</u> - They discussed doing it in wood. (Don't send
 
(cont. on 11/19)