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Wrote to the Institute in Holland concerning <u>PATTERNS II</u> - | Wrote to the Institute in Holland concerning <u>PATTERNS II</u> - | ||
<u>CREATOR</u> (see 11/ | <u>CREATOR</u> (see 11/25). | ||
Sent my list of errors in <u>STRATO | Sent my list of errors in <u>STRATO TAC-TICS</u> sample games | ||
to <u>Walter Dykoski</u> with a letter. | to <u>Walter Dykoski</u> with a letter. | ||
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<u>DOUBLE AGENT</u> by <u>Andy Luftig</u>. | <u>DOUBLE AGENT</u> by <u>Andy Luftig</u>. There were 2 sets of rules | ||
and Felicia gave me one set. The board is 20x40 (I think) | |||
spaces. The two halves are colored differently. In each | |||
half there are (about) 6 areas as shown, 3 marked with | |||
a "1" closer to the [symbol] and 3 are marked with a "2" | |||
and these are further away. [A drawing of of a square divided in 4 quarters, the outside of the square is made with heavier marks than the lines which divide it. The dividing lines go past the boarder of the square. There is a "2" inside the square, centered so that it is in each quadrant. Above the rectangle there is a line with a symbol over it (cent or dollar symbol?), to the right of the square.] | |||
<u>Felicia</u> has a letter from a [illegible word crossed out] <u>David C. Parent</u> who says | |||
he has a game called <u>THE WATERGATE AFFAIR GAME</u>. Felicia won't | |||
even answer. | |||
She showed me a letter from <u>James G. Salsheider </u>(Partner- | |||
Marina Enterprises) offering their two games <u>WINE CELLAR</u> | |||
and <u>CHUG-A-LUG</u> for her to sell to someone for $30,000. | |||
She wondered how come they were selling games that were | |||
put out by Dynamic Design. Later she asked Ennio about it and | |||
he said Marina Enterprises produced the games and D.D.I. [Dynamic Design] just | |||
distributed them. He didn't think they were good enough to produce | |||
himself. | |||
Felicia heard from <u>Stan Chess</u> and he brought her <u>MULLIGAN</u>, | |||
<u>CLUE WORDS</u>, and <u>PSYCHOLOGICAL BLOCKS</u> this morning. | |||
Stan told her that my article was in last Sunday's <u>''WASHINGTON POST''</u>. | |||
She saw an Abercrombie & Fitch ad in the <u>''TIMES''</u> (probably | |||
a weekday) for <u>EXECUTIVE DECISION</u>. | |||
<u>Ennio Racinelli</u> and a new executive in D.D.I. [Dynamic Design] came in for a quick | |||
visit. The new executive - <u>Harold Deakin</u>. | |||
Ennio showed me the catalog sheets of their new items for | |||
next year: <u>OUTLAW TRAIL</u> - something they developed themselves and | |||
he said I'd like it; <u>SEDUCTION</u> (the one I have); <u>DIET GAME</u>- | |||
a satire; <u>ASTROLOGY</u>- a race game played with a 12-faced die; | |||
<u>NUMEROLOGY</u>- not a game, but more like a <u>TAROT</u> deck; <u>ESP</u>- | |||
another race game with movement based on guessing numbers. | |||
Felicia showed the following (their reaction):- <br> | |||
<u>TORTS - THE GAME OF SUIT AND COUNTERSUIT</u> (send). <br> | |||
<u>PERCEPTION</u> (which Felicia decided to show after Ennio showed | |||
us the catalog sheet on <u>ESP</u> - but he wasn't interested because he | |||
already has a game of the type. <br> | |||
<u>ASK IT</u> - The Answer Game. This is a Fortune Telling game using tiles | |||
that are tossed so that either side shows up, and some very | |||
attractive charts. (send) <br> | |||
<u>SKYSCRAPERS</u> - They discussed doing it in wood. (Don't send | |||
(cont. on 11/19) |