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Finished writeup of <u>STRATO CHECKERS</u>. | Finished writeup of <u>STRATO CHECKERS</u>. BB typed the column. | ||
<u>Marvin Channing</u> called. They have decided, for financial reasons, | |||
not to do <u>ONE AT A TIME BY THE MILLIONS</u>. I'm to send in my bill. | |||
Rcd. [received] October <u>TOYS</u>. New item:- <u>DECATHALON GAME</u> (Sports Illustr. [Sports Illustrated] - | |||
Time & Life Bldg. [Building] New York, N.Y.) | |||
Rcd. [received] [illegible word crossed out] <u>POFORA CHART FOOTBALL GAME</u>, <u>POFORA BASEBALL GAME</u>, | |||
and <u>POFORA SOLITAIRE BASKETBALL GAME</u> (ord. [ordered] 10/16). | |||
Rcd. [received] <u>HEXCHECKERS</u> from <u>Robert Slenker</u> of Regis Game Co., | |||
Also a letter that <u>SHACKLES</u> is being improved. He has "10 | |||
solid games" and will send me information as soon as he gets | |||
them from the printer. (Ord. [ordered] 10/16). He called Simulations about | |||
advertising in <u>S & T</u>. | |||
Rcd. [received] an announcement about a book to be published, in French and | |||
English by Editions Stock devoted to Collectors and their | |||
collections. It is called <u>WHO'S WHAT - L'ANNUAIRE DES COLLECTIONNEURS</u>. | |||
I can list my collection without obligation to buy the book. | |||
However it took a month for the letter to get here and I am | |||
pretty sure it is now too late. The editor is Jean-Claude Bandot | |||
who was connected with the TV program and Game <u>AVIS AUX AMATEURS</u>. | |||
<u>Pierre Berloquin</u> recommended me. | |||
Rcd. [received] a letter from <u>Keith Tuggle</u> about "Light Control Film" and he'd like | |||
to see my <u>EXECUTIVE DECISION</u> <s>chang</s> rule additions. | |||
To Simulations. Gave Red my <u>S & T</u> column no. 35. Got copies of <u>S & T</u>'s | |||
no. 32, 33, and 34 and ran off repros [reproductions] of my column. Kept the <s>copies</s> | |||
magazines. In storeroom noticed copies of <u>DIPLOMACY</u>. Ran off a copy | |||
of the latest rules. | |||
Stopped off at the address <u>Stanley Chess</u> gave me (see 10/18). Not | |||
in. | |||
To "Gamut of Games." Nick ? from Simulations. He is paid for | |||
testing games. We played around with <u>REALM</u>. <u>Phil</u> originally had | |||
2 main pcs. [pieces] that created bases when it landed in an empty realm; | |||
1 different main pc. [piece] that created fighters when it entered a | |||
realm with that players base; 5 fighters; and 16 bases (since | |||
24 is dictated by the molding economics). I suggested in order to | |||
give variety in the development of the game to have a set of | |||
16 cards representing the realms. Each player gets four showing | |||
realms in which he can create fighters. Another 4 are turned in | |||
which each player can create fighters. Phil suggested a number | |||
of cards with a "map" of the 16 realms. Each card shows 8 realms in | |||
which fighters can be created. They are setup to create overlap. | |||
(Since it was later changed considerably, the details of movement, | |||
capture, etc. are not included.) | |||
(cont. on 10/26) |