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26 THURSDAY - OCTOBER 1972 | |||
<br>300TH DAY - 66 DAYS TO COME | |||
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<u>Felicia</u> called. She had a call from <u>Bob Johnson</u>. They are get- | |||
ting things ready to exhibit at stationary show and are | |||
very, very busy. He likes <u>FOCUS</u> so much that he is afraid | |||
that he is not objective. He gave it to two other people for | |||
their opinions. We should have an answer in about two weeks. | |||
The option on <u>COUNTER-INTELLIGENCE</u> is being renewed. | |||
<u>Kaplan</u>'s puzzle <u>TACTICS</u> is being returned. A number of | |||
testers did all 4 puzzles in 20 minutes. | |||
She has another <s>gam</s> <u>GAME</u> from <u>Mr. White</u>, the inventor fo | |||
<u>CUBITS</u>. She doesn't think it is very good, but she'll show it | |||
to me next time I come in. | |||
<u>Alan Turoff</u>'s <s>ch</s> auto <u>CHESS</u> gadget bounces all over. Too expensive | |||
The original owners of <u>WINE CELLAR</u> and <u>CHUG-A-LUG</u> want to sell | |||
their equity in the royalties for $30,000. Felicia is surprised that | |||
Dynamic Design won't buy it themselves. She hears that <u>WINE CELLAR</u> | |||
is selling the best of any of their games. | |||
She hears rumors that 3M may be buying Crisloid. Mainly for their | |||
<u>CHESS</u> sets. | |||
She called to speak to <u>Fabio</u> (see 10/24). He was on jury duty but <u>Fay | |||
Hartog</u> was very pleasant. | |||
Working on <u>S & T</u> column. Did <u>MYWORD!</u>, copied <u>ON-WORDS</u> (from | |||
<u>BOOK WORLD</u> column), did <u>SQUARE OFF</u>, copied <u>THE BOSS</u>, and | |||
started <u>STRATO CHECKERS</u>. | |||
Call from <u>Claude</u> and to <u>Wald</u> with final details on tomorrow's date. | |||
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(cont. from 10/27)[10/27] | |||
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<u>Phil</u> and I signed the contracts for the p. and p. games with Hoi | |||
Polloi. Later I remembered that there should be clause that we | |||
were giving Hoi Polloi all rights, for Capital Gains. Phil will add it. | |||
Also signed a form assigning our contract with Hoi Polloi to I-Q. (Have copy) | |||
Another from approving the demise of "Operations Design Corp." (Didn't | |||
get copy of this.) Also <s>sight</s> signed copy of I.Q. meeting minutes. | |||
(Didn't get copy of this.) | |||
The first six p. and p. games will be out about 1/1/73. They will | |||
probably consist of the following:- <u>NINE LIVES</u> (definite), <u>COUNTERPOINT</u> | |||
(definite), <u>PLOT</u>, <u>CHINESE CHECK</u>, <u>WORDS FOR THE WISE</u>, and either | |||
<u>VEGAS 13</u> (<u>FRIDAY THE 13TH</u>) or <u>SOLITAIRE DICE</u>. | |||
The second six will come from the one not chosen for first six | |||
and the following:- <u>TRACT</u>, <u>NO WAY</u>, <u>MISSING LINK</u> (<u>CONNECTIONS</u>), | |||
<u>XANDO</u>, <u>HEXOWORD</u>, <u>CROSSFIRE</u>, <u>SPACE STATIONS</u>. I'm to change | |||
<u>MISSING LINK</u> to a completely abstract game before I go on vac- | |||
ation. | |||
In office looked at an article in <u>TOY & HOBBY WORLD<u> (Oct. 16, 1972). | |||
<u>John Scarne</u>'s new rep is Vic W. Goldberg - [address]. | |||
His new book <u>SCARNE'S ENCYCLOPEDIA ON GAMES</u> will be published by | |||
Harper & Row early in '73 [1973]. | |||
Phil gave me copies of his layouts for <u>WORDS FOR THE WISE</u>, <u>TRACT</u> | |||
(cont. on 10/25) |