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4 WEDNESDAY - OCTOBER 1972
ST. FRANCIS OF ASSISI - 278TH DAY - 88 DAYS TO COME


Rcd. [received] refund checks from I.R.S. for 1969 & 1970. Bigger than expected and called Leonard about it. (See note in his folder.)

Call from Arthur. Meeting at B&B Friday at 10:00.

Rcd. letter from Earl Perel. He'd like Al Richter to work with him on DON'T BLOW A FUSE.

Long call from Claude. Nothing particular about games.


(cont. from 10/5)[10/5]


WORLD WAR II - EUROPE & AFRICA.

Broke the box with the tiles for FOCUS. Returned the tiles to the boxes of tiles. In the box of white tiles found markings on tiles - all combinations from 1-2 to 11-12 repeated twice with some repeated a third time and circled [drawing of a bumpy oval shape]. Couldn't rembe remember what they were for. Put them in a box on shelf [14.] with a "?". Some day I'll have to search for the GAME.

Wrote to Earl Perel, [illegible word crossed out] about his game DON'T BLOW THE FUSE and Al Richter. Also sent the card of the insurance man, H. Chester Slocum, Jr., after making a copy. Noticed Earl's telephone number on his letter and called Claude to give it to him.

Sent the $350 check to Leonard Willett, with a short note.

NEW YORK Magazine had a classified ad for ELTABLERO DE JESUS for $8.

Made a new set of "title" cards for NEWTOWN but didn't follow thru on my ideas for changes.


(cont. from 10/6)[10/6]


matching "Dream" card, when they land on a "Dream" space. Other dream cards are kept and are all thrown off when a player lands on a "Bedroom" space - there being two towards the end of the path.

When two players are on the same space there is an encounter - fairly uncomplicated based on DIVIDE AND CONQUER, each player having 3 out of the 12 cards. The winner gives all his neurosis cards to the loser. First to evenly reach the end with no neuroses or dreams wins.

We discussed some changes:- Allow a player to get rid of all of a "neurosis" type when landing on the proper psychiatrist Give 1/2 of your neuroses in an encounter. Simplify the determ- ination of an encounter, possibly having marks on the (cont. on - 10)