Line 21: Line 21:
Broke the box with the tiles for <u>FOCUS</u>. Returned the tiles to
Broke the box with the tiles for <u>FOCUS</u>. Returned the tiles to
the boxes of tiles. In the box of white tiles found markings
the boxes of tiles. In the box of white tiles found markings
on tiles - all combinations from 1-2 to 11-2 repeated twice with
on tiles - all combinations from 1-2 to 11-12 repeated twice with
some repeated a third time and circled [drawing of a bumpy oval shape]/ Couldn't <s>rembe</s>
some repeated a third time and circled [drawing of a bumpy oval shape]. Couldn't <s>rembe</s>
remember what they were for. Put them in a box on shelf [14.]
remember what they were for. Put them in a box on shelf [14.]
with a "?". Some day I'll have to search for the <u>GAME</u>.
with a "?". Some day I'll have to search for the <u>GAME</u>.


Wrote to <u>Earl Perel</u>, [illegible word crossed out] about his game <u>DON'T BLOW THE FUSE</u>
Wrote to <u>Earl Perel</u>, [illegible word crossed out] about his game <u>DON'T BLOW THE FUSE</u>
and <u>Al Richter</u>. Also send the card of the insurance man,
and <u>Al Richter</u>. Also sent the card of the insurance man,
H. Chester Slocum, Jr., afer making a copy.
H. Chester Slocum, Jr., after making a copy.
Noticed Earl's telephone number on his letter and called <u>Claude</u>
Noticed Earl's telephone number on his letter and called <u>Claude</u>
to give it to him.  
to give it to him.  
Line 47: Line 47:
space. Other dream cards are kept and are all thrown
space. Other dream cards are kept and are all thrown
off when a player lands on a "Bedroom" space - there
off when a player lands on a "Bedroom" space - there
being two forwards the end of the path.
being two towards the end of the path.


When two players are on the same space there is an
When two players are on the same space there is an
Line 57: Line 57:
We discussed some changes:- Allow a player to get rid of all
We discussed some changes:- Allow a player to get rid of all
of a "neurosis" type when landing on the proper psychiatrist
of a "neurosis" type when landing on the proper psychiatrist
Give 1/2 of your neuroses in an encounter, possibly having marks on the  
Give 1/2 of your neuroses in an encounter. Simplify the determ-
ination of an encounter, possibly having marks on the  
(cont. on - 10)
(cont. on - 10)