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<u>WILDCAT</u> was too childish. (??) They want games that can be | <u>WILDCAT</u> was too childish. (??) They want games that can be | ||
explained to buyers in a minute. | explained to buyers in a minute. | ||
Phil has an idea that Carl likes which he calls <u>PLOT</u> | |||
(told him of Cadaco's game <u>PLOT</u>). There is an array of 5x5 | |||
circles. Between each pair is a number, ranging from 2 to | |||
10. Players in turn place markers in the circles. When | |||
they enclose the two ends of a number they score the points. | |||
To get different starting conditions a spinner is used, speci- | |||
fying a corner, and edge, or an interior. (Fairly complete.) | |||
Another idea that Carl liked was a variation of <u>GO-MOKU</u>. | |||
Phil puts it on a 15x15 board. Win by forming 1 line of 5, | |||
4 lines of 4, or 8 lines of 3. (The relative numbers may have | |||
to be changed.)I a 3-hand variation he talked about an | |||
optional win by surrounding but I didn't get the details. |