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22 FRIDAY - SEPTEMBER 1972 | |||
<br>FIRST DAY OF AUTUMN - 266TH DAY - 100 DAYS TO COME | |||
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Downtown to meeting with <s>Marti</s> <u>Marvin Channing</u> the ad- | |||
vertising director at <u>WOMAN'S DAY</u>. While waiting for | |||
the latter, Marvin said they probably will be deciding soon. | |||
I told him that if they didn't take the game I would | |||
reduce my charge to $10 an hour, since I'd still have the | |||
game. | |||
The advertising director, Marvin, and Jim (who I met at the last | |||
meeting) played <u>ONE AT A TIME BY THE MILLIONS</u>. By luck | |||
(bad) I won on the first score of the game (4x3x3x2). The | |||
a.d. said he liked it as a game, but didn't think it told | |||
the story right. | |||
He thought there should be 9 items ranked in order | |||
of importance and that a player does best by getting all | |||
of them. Some are essential while others can be omitted. | |||
Was thinking of having 9 cards with numbers 1 to 9. | |||
Player can take off any number of different ones that are | |||
adjacent to each other, as long as he has the essentials. | |||
His score is the sum of the stars on the cards taken, | |||
multiplied by the number taken. The cards of each type are | |||
kept separate and piled, one in each of nine spaces. | |||
I said that I was sure that I could work it out. One problem. | |||
He wanted the game to usually end by someone getting the | |||
9 items. For balance there should be a good chance of win- | |||
ning by partials. | |||
Marvin told me to hold off on any further work until he | |||
contacts me. They may decide to drop the idea because | |||
of the expense of manufacturing such small quantities. | |||
With BB, <u>Claude</u>, and Anne played <u>POST-HASTE</u>. They liked | |||
it, but the situation arose that BB could make a | |||
move that would let either me or Claude get <s>m</s> our | |||
third pc. [piece] across the finish line. Later decided to | |||
put in the rule that a player could not end in a color | |||
that would let that player win. If he had no other choice | |||
it is a draw between the potential winners. In 4-hand | |||
<s>Claude at the st</s> played with partners the situation is | |||
different. | |||
Claude suggested that there is not point in playing | |||
for 2nd, etc. This would simplify the rules somewhat. | |||
Played <u>TAKE-A-WORD</u>, 4 times so that each player is | |||
first once. Played well and was popular. | |||
Forgot again to bring Claude his check for the 2nd quarter | |||
on <u>EXECUTIVE DECISION</u>. | |||
Claude was contacted by <u>Wexler</u>. He wants Claude to rework | |||
<u>SPLIT PERSONALITY</u> completely, emphasising [emphasizing] the neuroses. The test | |||
panel found the face halves confusing and Wexlet told Claude to | |||
eliminate them. | |||
Rcd.[received] a letter from an <u>AGOG</u> reader asking whether there is any | |||
game around which depends on cooperation instead of competition. |