1972_Sackson_285_September 21.jpg: Page #1
Original title: 1972_Sackson_285_September 21.jpg

Transcription
21 THURSDAY - SEPTEMBER 1972
ST. MATTHEW EVANGELIST - 265TH DAY - 101 DAYS TO COME
Rcd. [received] the X'Mas [Christmas] Sears Catalog. Took out 16 sheets (filed in '72 misc. Among others, included :- CANOGA DICE, GOLF-O-MATIC, THINKING MAN'S GOLF, THINKING MAN'S FOOTBALL, NAVY GROG, MAGNETRIX, SKITTLE POKER, SKITTLE POOL, SUPERBOWL ELECTRIC FOOTBALL, STRATEGY, PAY-OFF (Ideal), TRAP, RADAR SEARCH, AUCTIONEER, BATTLEBOARD, CASCADE, SCORE FOUR, LANDSLIDE, MASTERPIECE, DEALER'S CHOICE, SQUARE OFF, THE BLACK EXPERIENCE, SPLIT-LEVEL AGGRAVATION, STAY ALIVE, KLOMP-IT.
Marvin Channing called. The advertising director is leaving town for several weeks, so I agreed to come in to show him ONE AT A TIME BY THE MILLIONS tomorrow morning.
Felicia called. Asked me for Mike Alber's telephone number again. She asked me about G.A.F. I started telling her about the latest on JUNGLE RACE and VIEWLINE but her other phone rang.
Played 3 and 4 hand BONUS by myself. Tended to be ties.
Thought of a variation of XANDO for use on cereal boxes- later called SUPER-TAC-TOE. The board is as shown. [drawing of a 7x7 grid of squares. The corner squares are colored in green. The center square is red, and the 8 squares surrounding it are blue] There are 5 black pcs. [pieces], 22 marked with an "X", and 22 marked with an "O". 2 play. They start by alternately placing the 5 black pcs. A pc. cannot be placed in the red space. Only one pc. can be placed on a blue space. And only one pc. can be placed on a green space. After the black pieces have been placed the players alternate placing X's and O's. Object is to get 4 in a row. If X succeeds, he scores 1 point. If a draw, O scores 1 point. If O gets 4 in a row he scores 2 points. A simpler way would be to alternate first play and play until one player gets 5 points (1 point for a victory by either player), but must be two points ahead.
(cont. from 9/23)[9/24]
back or forth. Object is to move it as far as possible into opponent's territory in 4 turns. He is trying for the same thing. I suggested each player having 6 cards and using them one at a time, but only once in a round of 4. Phil liked it.
I told him about my ideas for Post:- TAKE-A-WORD, BONUS, POST-HASTE, and SUPER-TAC-TOE. He'll come here sometime in the next week or so and we'll go over all the games.
Preparatory to Graeme Levin's visit (and in preparation for future visits of a similar nature) I put most of the duplicate games on the upstairs shelves into two of the (cont. on 9/20)