Compare revisions: 1972_Sackson_282_September 18.jpg
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captured and removed from the game. Object is to move a | captured and removed from the game. Object is to move a | ||
chip to touch the opponent's city. (see <u>AGOG</u> in '63.) | |||
Wexler thought he might like the game if circles were | |||
put on the board to define the moves. Claude and I suggested | |||
hexes and he suggest movable mountains and cities. Wexler | |||
would rather have everything on the board. Wald & Arthur will | |||
work on it. Wexler wants it as an abstract, rather than a war game. | |||
I asked if they would like to see other abstract games but he | |||
said they have another and with this one they will have plenty. | |||
He told us of a game he sold to Lakeside called <u>3-UP</u>. Each | |||
player has 9 pcs. [pieces] that can be stacked. There is a board | |||
with an unlimited number of spaces. Players in turn place a | |||
pc. on the board, either on a pule or in an empty space, | |||
or they can move a pc. from one space to another, <s>the hi</s> | |||
either end of both being a pile or not. The highest a pile | |||
can go is 3. Object is to get a pile of 3 of your own color. | |||
I tried it later and found that the number of spaces had to | |||
be limited to - say - 9 and that a move of a single pc. to another | |||
empty space has to be prohibited. Even then I am not sure | |||
that good playing won't provide a continual puling and unpiling | |||
without a result. | |||
Wexler set the next meeting for 10/5 or 10/6. We'll get the final | |||
$2000 then a report on the status of all the games. | |||
As for submitting new ones, he said that our chances would be | |||
better than a cold submittion {submission] to a company but didn't seem | |||
to indicate they would be that great. | |||
I asked specifically about <u>CASINO ROYALE</u> and he said to for- | |||
(cont. on 9/17) |