First draft
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Rcd. [received] letter from <u>Graeme Levin</u> of <u>GAMES & PUZZLES</u>. He'll be in
New York the weekend of 9/22. Wrote saying that Sunday
9/24 would be the best for me.
Wrote to <u>Earl</u> suggesting date on 9/15 and asking him to
choose where.
Ideas for control in <u>WAR AND PEACE</u>. Players buy control by
giving 4 units of armament to the country. Half are lost in
"red tape," the rest foes into the armament of the country.
Another player can take over control for 6 units, then 8,
and finally 10. Control allows the player to take W. and P.
cards earned by the controlled country. Make and break al-
liances for it. Get half <s>the</s> of one branch when enter-
ing the "Showdown Circle. Also worked out the details
of entering the "Showdown Circle."
While talking with dad, drew up and inked in a new board
for <u>WAR AND PEACE</u>.
Played <u>UP THE ORGANIZATION</u> with BB, <u>Dale</u>, and <u>Phil</u>.
Worked out well and they all liked it.
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(cont. from 9/3)[9/7]
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subset of 5 or possibly 6 of his 30 cubes under the
name <u>MAYBLOX</u>.
Martin was visited by a lawyer who was trying to get a patent
for his client for a set of <u>PENTOMINOS</u> that cannot by [be] turned
over - making 19 in the set. Martin told him that he agreed
with the patent office - there was nothing new and that it was
a shame to have the client waste the money.
Another patent discussed was one for <u>HEX-A-CUBES</u>, a
puzzle setup based on all possible arrangements of 6 cubes
joined together. Since they dob't pack evenly into a box, some
duplicates are included. This was patented. (Possibly I
got the previous two mixed up.)
Martin mentioned a mathematician who was a specialist in
the game of <u>BOXES</u>. It is very difficult to master.
BB gave Martin her copy of the Jewish Cookbook for Charlotte.
[arrow pointing to row above and row below] [started 9/7]
<u>Martin</u> brought along a copy of <u>TRIPPPLES</u> that he had been
sent. Told him that I already have one but he didn't
want it and left it with me.
In his trip to Main Martin came across a card game,
<u>SHERLOCK HOLMES</u>. He didn't know if I'd want it so he didn't
buy it. I located it in my notes from the Parker archives.
Martin took the <u>IMPUZZABLES</u>. They will be in December <u>SCI. AM.</u> [<u>Scientific American</u>]
showed them <u>ARROW LIFE</u>. <u>Conway</u> took the duplicate rules. Likes the idea
but thinks it could be done better.