Compare revisions: 1972_Sackson_262_August 29.jpg
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two face halfs [halves] with arrows to indicate the | two face halfs [halves] with arrows to indicate the | ||
direction they move. [drawing of a square with a vertically bisected circle inside, left half has an arrow pointing up and right side has an arrow pointing down. There is an upsidedown arch drawn below the arrows across the vertical line which resembles a frown] They start at opposite | direction they move. [drawing of a square with a vertically bisected circle inside, left half has an arrow pointing up and right side has an arrow pointing down. There is an upsidedown arch drawn below the arrows across the vertical line which resembles a frown] They start at opposite | ||
ends of the | ends of the board and object is to get to- | ||
gether. Can only get together when travel- | gether. Can only get together when travel- | ||
ing in opposite directions on same path. Move by throw | ing in opposite directions on same path. Move by throw | ||
of 2 dice, one for each. When land on an "N" space | of 2 dice, one for each. When land on an "N" space | ||
take a Neurosis <s>space take | take a Neurosis <s>space take a</s> card. These can be gotten | ||
rid of by landing on a Psychologist space take a "Dream" | rid of by landing on a Psychologist space or by landing | ||
on a "fellow man." When land on a "D" space take a "Dream" | |||
card. These can be used whenever the player desires to | card. These can be used whenever the player desires to | ||
move the number (from 1 to 10) on the card. Also when land | move the number (from 1 to 10) on the card. Also when land |