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Phil mentioned the article in ''<u>HERITAGE</u>'' Magazine that I had already  <br>
Phil mentioned the article in ''<u>HERITAGE</u>'' Magazine that I had already  <br>
heard about, but haven't seen. Phil said that mainly toys  <br>
heard about, but haven't seen. Phil said that mainly toys  <br>
were shown. The writer said that one
were shown. The writer said that one reason for playing games  <br>
was the comfort of an ordered universe.  <br>
Phil was unhappy about his job at Simulations. <u>Jim Dunnigan</u> and  <br>
<u>John Young</u> (who has put a lot of money into the company)  <br>
insist on having their way with the games, even if they are  <br>
wrong. Also he was promised the opportunity to work on  <br>
non-war games, but that is forgotten now.  <br>
During the day I looked at <u>PENCIL & PAPER KINGDOMS</u> and  <br>
<u>PENCIL & PAPER RAILROADS</u>. Brought along notes on these, but  <br>
we decided against them.  <br>
In <u>DOUBLE THINK</u> I suggested coloring the areas for the opponent  <br>
grey, which made it much easier to follow.
 
(cont. on 8/11)