Compare revisions: 1972_Sackson_194_June 22.jpg
Created page with "6/21 <br> '''22 THURSDAY - JUNE 1972''' <br> 174TH DAY - 192 DAYS TO COME ---- Rcd."
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174TH DAY - 192 DAYS TO COME | 174TH DAY - 192 DAYS TO COME | ||
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Rcd. | Rcd. a post card from <u>Don Miller</u>, similar to the one of 6/5 <br> | ||
mentioning <u>FEUDAL</u>, <u>TWIXT</u>, ''<u>THE GAMESMAN</u>'' #1, and <br> | |||
<u>LE JEU DU LIESNARD BELLIQUEUX</u>. | |||
Finished <u>AIRPORT</u> and then reviewed <u>DEALER'S CHOICE</u>, <br> | |||
completing my column. BB typed it. | |||
Working on <u>SCOTLAND YARD</u>. Completed most of the board - <br> | |||
nothing missing tha was needed for the play. Had BB <br> | |||
type the various cards. Made a summary card and, <br> | |||
when that smudged, made a second one. | |||
(cont. on 6/21) | |||
---- | |||
(cont. from 6/23) [6/23] | |||
Jim said that the ''<u>S & T</u>'' circulation is now over 13,000. <br> | |||
Made 6 reproductions of the key sheets for <u>SCOTLAND YARD</u>. <br> | |||
(Later found I left them there, with the original.) <br> | |||
Campion's article mentioned an ''<u>S & T GUIDE</u>'' #3. <br> | |||
To 909 - 3rd Ave. Met <u>Wald & Arthur</u> and then <u>Claude</u>. Upstairs <br> | |||
to Benton & Bowles to meet with <u>Howard Wexler</u>, who is now <br> | |||
with HASBRO and Steve Madoff who handles the account for B & B. <br> | |||
Wexler remembered me and is reading <u>''AGOG''</u>. He likes it but pointed <br> | |||
it out as an example of the types of games they don't want. <br> | |||
The type of game they do want are 1) For age 9 <br> | |||
to adult. 2) Board type but not plain flat boards. 3) Commercial games <br> | |||
of the type Parker puts out. 4) Some type of gimmick - such as the <br> | |||
popper in <u>TROUBLE</u>. 5) Using different materials than the ordinary <br> | |||
cardboard. 6) 3M games not the type, except <u>OH-WAH-REE</u> which <br> | |||
qualifies mainly because of the attractive pebbles. 7) Simple - no <br> | |||
tremendous strategy. 8) Half hour length - possibly up to 1 hour. <br> | |||
9) 2 or more players. 10) $5 and up. 11) Must be visual and <br> | |||
emphasize role playing. <br> | |||
Some themes. 1) Business - Horatio Alger - Knife your buddy - <br> | |||
applicable to commercials like <u>THE BOSS</u>. 2) Political. 3) Gambling - <br> | |||
possibly with 12 dice - regular or special. 4) Sociological. <br> | |||
5) Organized crime - tongue in cheek. [6])Auction. Not ESP or <br> | |||
occult. No puzzles or solitaires. <br> | |||
They would like to have something to look at in two weeks - which <br> | |||
we all remarked was short notice, since we had other things to <br> | |||
work on. <br> | |||
I mentioned the business variation of <u>CINEMA</u> (see <br> | |||
<u>THE BRAIN GAME</u> - 3/23/70) and Wexler said he'd like to see it. <br> | |||
Wald will be the contact and Wexler will contact him if <br> | |||
he has any messages. Wald can call him collect (after Wald <br> | |||
asked) in Rhode Island at 401-726-4100. If we want to <br> | |||
use a conference room at B & B to meet alone and test games <br> | |||
we can, but we'll have to call Wexler to set it up. <br> | |||
Wexler was quite enthusiastic about the volume HASBRO expected <br> | |||
to reach with the game line. But when we mentioned advances | |||
[cont. on 6/20] [verified correct continuation page] |