This revision marked as completed.
This revision marked as approved.
Line 32: Line 32:
suggested a bishop's move and starting in the middle <br>
suggested a bishop's move and starting in the middle <br>
four spaces of the first row. (Further testing is needed.)
four spaces of the first row. (Further testing is needed.)
Played the <u>Amberstone</u>'s unnamed gambling <br>
<u>GAME</u>. The layout is as follows
[Diagram of a 6 x 6 square grid populated with numbers and letters. The 5 vowels are in yellow squares. The 21 consonants are in green squares. The numbers 0-9 are in red squares. <br>
A  E  I  O  U  Z <br>
4  9  G  M  S  Y <br>
3  8  F  L  R  X <br>
2  7  D  K  Q  W  <br>
1  6  C  J  P  V <br>
0  5  B  H  N  T <br>
The 0 could possibly be a dot]
and there is a deck of cards corresponding <br>
to the 36 spaces. One <br>
player is the banker and takes the <br>
cards. Banker changes after each <br>
play (except as explained below). <br>
The other players place bets <br>
on one or more spaces. They can <br>
also make a bet on two cards by <br>
placing a marker on both, or on <br>
four by placing a marker at the <br>
corners. Also the five vowels or <br>
a row of five numbers can be bet on. The banker <br>
then deals out 18 cards and removes all bets on spaces <br>
turned up. He then deals a 19th card which represents <br>
(cont. on 6/14)