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position in awards credits and for financial standing, and  <br>
position in awards credits and for financial standing, and  <br>
the results averaged to get the winner. In case of tie  <br>
the results averaged to get the winner. In case of tie  <br>
award credits takesprecedance. (Very rough idea. For one  <br>
award credits takes precedance. (Very rough idea. For one  <br>
thing I didn't see any of the equipment.)  <br>
thing I didn't see any of the equipment.)  <br>
The four of us played <u>Earl</u>'s <u>ITINERARIES</u>. There are 64 cards  <br>
The four of us played <u>Earl</u>'s <u>ITINERARIES</u>. There are 64 cards  <br>
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card. One city in each airline is marked with a [circle], making  <br>
card. One city in each airline is marked with a [circle], making  <br>
it a trump. Another is marked with a [square], making it an over-trump.  <br>
it a trump. Another is marked with a [square], making it an over-trump.  <br>
4 play and each is dealt
4 play and each is dealt 16 cards. Each player secretly  <br>
decides which airline he wants to go for, but does  <br>
not announce this 'til end of hand. The choice is marked  <br>
with one from a set of 8 cards each player has. 8 hands  <br>
should be played with a player using a different airline each hand.  <br>
P one leads and announces N, S, E, or W. This direction  <br>
then determines who wins the trick - the highest number of  <br>
chosen direction - unless there is a trump properly played. A  <br>
trump in any of the airlines already played wins the trick  <br>
unless the over-trump in the same airline is later played.  <br>
The over-trump can also be used to trump, but only the  <br>
airline matching the highest card so far played on the trick.  <br>
Winner of one trick leads to next.  <br>
Players score for the number of their chosen Airline taken in  <br>
during the play - squared (i.e. 5 cards = 25 points). I  <br>
suggested that tricks