Compare revisions: 1972_Sackson_125_April 14.jpg
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3/24 <br> | 3/24 <br> | ||
3/19 <br> | 3/19 <br> | ||
'''14 FRIDAY - APRIL 1972''' | '''14 FRIDAY - APRIL 1972''' <br> | ||
105TH DAY - 261 DAYS TO COME | 105TH DAY - 261 DAYS TO COME | ||
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Mr. & Mrs. Irwin D. Spalten: Where can they get games by <br> | Mr. & Mrs. Irwin D. Spalten: Where can they get games by <br> | ||
mail order - including <u>WHEEL & DEAL</u>. <br> | mail order - including <u>WHEEL & DEAL</u>. <br> | ||
<u>Russ Sansom</u> wants permission to review <u>AGOG</u>, and <br> | <u>Russ Sansom</u> wants permission to review <u>''AGOG''</u>, and <br> | ||
describe <u>PATTERNS II</u> for ''<u>THE INTELLIGENCER</u>, the San Francisco <br> | describe <u>PATTERNS II</u> for ''<u>THE INTELLIGENCER</u>, the San Francisco <br> | ||
Bay Area MENSA journal. He also likes <u>SLAM</u>. <br> | Bay Area MENSA journal. He also likes <u>SLAM</u>. <br> | ||
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new fall <u>GAME</u>. <br> | new fall <u>GAME</u>. <br> | ||
A historical background on <u>ALEXANDER THE GREAT</u>. <br> | A historical background on <u>ALEXANDER THE GREAT</u>. <br> | ||
<u>GHQ NOVICE RULES</u> - | <u>GHQ NOVICE RULES</u> - a simple tank battle miniature game. <br> | ||
Some more <u>PANZERBLITZ</u> changes. <br> | |||
Advertisement for <u>VICTORY AT SEA NAVAL GAME</u>. | |||
<u>Jed Gaines</u>, of Gamut of Games, called. He is trying to put <br> | |||
together a group of small manufacturers to market their <br> | |||
games together. At present it includes their <u>BRIDGETTE</u> <br> | |||
and <u>MY WORD</u> (They are leaving Reiss Associates because <br> | |||
of the conflict of interest in Reiss' operation); R.G.I. with <br> | |||
<u>MOVIE MOGULS</u> and later <u>HOLIDAY</u> (which I told him was <br> | |||
mine) but not the sports games; <u>Phil Ross</u> with <u>GROUP THERAPY</u> <br> | |||
and <u>COUPLES</u> (altho Park Plastics will still be involved); <br> | |||
Korburn, headed by Benni Korzen, with <u>MARIENBAD</u> and <u>CLASS</u> <br> | |||
(taken over from American Iguana); <u>John Geiger</u>'s Metro-Plan <br> | |||
games (he asked me how they were - interesting and different). <br> | |||
<u>Eric Neiberg</u>'s Plan B with <u>VECTOR</u>, <u>CARAPACE</u>, <u>CAVEAT EMPTOR</u>, <br> | |||
Harwell Ass.' <u>NEW TOWN</u>. Another possibility - ALPSCO's <u>NOSTALGIA</u>, <br> | |||
<u>VERBAL GAME</u>, and <u>HAAR HOOLIM PERCEPTION GAMES</u>. <br> | |||
(cont. on 3/24) |