Created page with "'''25 SATURDAY - MARCH 1972''' <br> ANNUNCIATION OF THE LORD - 281 DAYS TO COME ---- Gave Phil a copy of ''<u>S & T</u>'' #29 with <u>U.S.N.</u>. He is <br> interested i..."
Fixed typo in indexed game name
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'''25 SATURDAY - MARCH 1972'''  <br>
'''25 SATURDAY - MARCH 1972'''  <br>
ANNUNCIATION OF THE LORD - 281 DAYS TO COME
ANNUNCIATION OF THE LORD - 85TH DAY - 281 DAYS TO COME
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Gave Phil a copy of ''<u>S & T</u>'' #29 with <u>U.S.N.</u>. He is  <br>
Gave Phil a copy of ''<u>S & T</u>'' #29 with <u>U.S.N.</u>. He is  <br>
interested in naval games.  <br>
interested in naval games.  <br>
Gave a copy of <u>NINE OF SWORDS</u> to Edith to give to her son-in-law.
In an antique store in Brooklyn Heights <u>Phil</u> saw a puzzle,  <br>
published in 1927, selling for $4.50. It is a "sliding  <br>
block" puzzle with pieces as shown, except that the horizontal  <br>
and vertical pieces on the bottom row  <br>
might be reversed. Object is to reverse the  <br>
square blocks 1 and 3. A solution in 184 moves was  <br>
included. (The shaded spaces are empty.) Titled <u>SLIDING BLOCK PUZZLE</u>,  <br>
he believes.
[Diagram of a square puzzle grid divided into 9 large squares.  3 large squares are placed diagonally containing the numbers "1", "2", and "3" from upper left to bottom right; 1 square is divided into 4 small squares, 2 of these small squares are darkened indicating that they are empty spaces; 5 of the squares are divided in half to form 10 vertical or horizontal rectangles.]
----
(cont.from 3/26)  [3/31]
games to display. He'll take them with him and have  <br>
them shipped to Rochester. He'll be getting boards for  <br>
display either 3' x 4' or 4' x 4'. As a rough guess I told  <br>
him to figure 5 games on a large board, and 3 on a small.
<u>Sandra Garson</u> here shortly after Herb left. The first thing  <br>
she asked me if I had heard of a game reviewer,  <br>
<u>Quentin Serebrahl</u>. She had seen his name in an article in  <br>
the ''<u>NATIONAL OBSERVER</u>'' on the "Game Market" - Dec. 14th '70.  <br>
Told her it was a gag and showed her ''<u>PACE</u>'' Mag., Dec. '69.  <br>
She saw this clipping in a file of game articles at <u>Mike Alber</u>'s.  <br>
Another one was <u>''NEWSWEEK''</u> (12/7/70) which mentioned  <br>
<u>GHETTO</u> and other games.  <br>
She spent quite a bit of time talking about <u>DIPLOMACY</u> with  <br>
the manufacturer. They told her about an article in  <br>
''<u>PAN AMERICAN CLIPPER</u>'' that included it and other games (Oct.71).  <br>
She was going to dig up a copy of the political games  <br>
in ''<u>WALL STREET JOURNAL</u>''. Gave her one of the two that  <br>
Dynamic Design sent me.  <br>
She is aware that someone is preparing an article on adult  <br>
games for ''<u>PARADE</u>'' (Magazine or Sunday Supplement?). She doesn't  <br>
know the date.  <br>
Her article will be in the American Airlines inflight  <br>
magazine (name?), most likely in August. It will be  <br>
about 12 pages long. She will give a detailed account  <br>
of <u>ACQUIRE</u>, <u>INSIGHT</u>, <u>GROUP THERAPY</u>, & <u>TRANSACTION</u>.  <br>
Told her that <u>ACQUIRE</u> was 90% skill and 10% luck after  <br>
she mentioned that <u>MONOPOLY</u> was 90% luck.  <br>
Gave her the name of <u>THE GODFATHER GAME</u>'s inventor.  <br>
She tried to get it from Urban Systems, but didn't find  <br>
them very helpful. She doesn't feel like it but she'll  <br>
probably mention <u>SMOG</u>.  <br>
We both agreed that <u>E.S. Lowe</u> was the least cooperative.  <br>
(cont. on 3/21)