Line 24: Line 24:
the 20 spaces into words. Players in turn throw a die and  <br>
the 20 spaces into words. Players in turn throw a die and  <br>
set up a word of that length. The sentence formed must  <br>
set up a word of that length. The sentence formed must  <br>
make grammatical sense.
make grammatical sense. When three or less spaces are left  <br>
the die is not shaken again. The players score for the  <br>
letters they use in their words; there are three levels  <br>
according to the frequency 1 point (E, etc.), 3 points (B, etc.),  <br>
5 points (Z, etc.). (Not sure about the point values.) [Fairly complete  <br>
idea.] Dohrmann didn't care for it.  <br>
<u>Felicia</u> showed <u>Claude</u>'s <u>ECLIPSE</u>. Dohrmann said that there was no  <br>
skill involved, just trial and error. I said like <u>PHONY BALONEY</u>.  <br>
<u>Felicia</u> showed him <u>AVARICE</u> and <u>TRIAD</u> very quickly. He'll come back  <br>
to look at those and others, since he hadn't counted on seeing that  <br>
so many things.  <br>
<u>Felicia</u> showed me <u>Al Richter</u>'s new rules for <u>TRY-ANGLES</u> but I  <br>
didn't get a chance to do more than just glance at them.  <br>
After Bill left