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Played <u>CONNECTIONS</u> with <u>Phil Laurence</u>. Elaine, and Elliot. It dragged <br> | Played <u>CONNECTIONS</u> with <u>Phil Laurence</u>. Elaine, and Elliot. It dragged <br> | ||
on for a | on for a long time, since there was almost 3 players <br> | ||
to stop one who was within one hop. Decided to make a double <br> | |||
a lost turn rather than a free turn among cities starting with <br> | |||
that number. Later decided to allow a free turn with <br> | |||
a double, but not into a city where all the hops have been taken. <br> | |||
Also, probably, a player cannot win on a double. <br> | |||
Played <u>DRILL FOR OIL</u> with Phil and Elaine. 1st game played that <br> | |||
the order of play always remained constant. This was very <br> | |||
unfair to those going later. Played a second game with the <br> | |||
rule that the player with least wells, picks - and later plays - <br> | |||
first. |