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Played <u>CONNECTIONS</u> with <u>Phil Laurence</u>. Elaine, and Elliot. It dragged <br>
Played <u>CONNECTIONS</u> with <u>Phil Laurence</u>. Elaine, and Elliot. It dragged <br>
on for a longe time, since
on for a long time, since there was almost 3 players <br>
to stop one who was within one hop. Decided to make a double  <br>
a lost turn rather than a free turn among cities starting with  <br>
that number. Later decided to allow a free turn with <br>
a double, but not into a city where all the hops have been taken. <br>
Also, probably, a player cannot win on a double. <br>
Played <u>DRILL FOR OIL</u> with Phil and Elaine. 1st game played that <br>
the order of play always remained constant. This was very <br>
unfair to those going later. Played a second game with the  <br>
rule that the player with least wells, picks - and later plays -  <br>
first.