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SEPTAUGESIMA - 30TH DAY - 336 DAYS TO COME
SEPTAUGESIMA - 30TH DAY - 336 DAYS TO COME
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My father gave me the clipping from the ''<u>HACKENSACK RECORD</u>'' that <br>
My father gave me the clipping from the ''<u>HACKENSACK RECORD</u>'' that
his ex-boss sent him.
his ex-boss sent him.
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(cont. from 2/3) [2/3]
(cont. from 2/3) [2/3]
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Looked at their game <u>WHITE HOUSE</u>, just the board there. Said it
looked like the play was must like <u>MONOPOLY</u>; he said it was.  <br>
Gave <u>Bob</u> a copy of ''<u>S & T</u>'' #30. He is interested, he says, in
subscribing and possibly advertising.  <br>
I asked if he wanted to tell me anything about <u>MOVIE MOGULS</u>. Only
that they still want to do it, and it is now up to <u>Ken</u>.  <br>
<u>Bob</u> took me to lunch. I suggested Chock Full of Nuts.
 
To <u>Felicia</u>. The <u>HOLIDAY</u> contract had a clause that all
patents, copyrights, and trade marks belonged to R.G.I. [Research Games Inc.] Then
there was a clause that the Designer could terminate the
contract for default. I added "that all rights, with the
exception of trade marks, will return to the Designer." We both
signed. The royalty payments will be sent to Felicia for
distribution, since Bob doesn't want to send three checks.  <br>
<u>Felicia</u> told me about a <u>GAME</u> based on dealing with church
property, that was brought to her. At first she thought it was
another <u>MONOPOLY</u> rip-off. But it had a cute gimmick (which
she didn't remember and she didn't have the game there). She'll
try to sell it, but doesn't think she'll be able to.  <br>
She gave me the rules and photocopies of a game <u>STONED</u> (didn't
get details about where it came from). Together with it was
a clipping about <u>DEALER MCDOPE DEALING GAME</u> and two on
<u>FEDS 'N' HEADS</u>. (Clippings filed in I/S [1/5?] folder.)  <br>
Both MB [Milton Bradley] and Hallmark seem anxious to get <u>PSYCHE-PATHS</u>. She is
giving Hallmark first crack at it.// <u>Lillian Voegelin</u>'s <u>GAME</u> is <u>J'ACCUSE</u>.  <br>
She checked with <u>Dorothy Shapiro</u> of Brentano's whether she thought
3M would remainder <u>BAZAAR</u>. Dorothy doubted it greatly.  <br>
Told <u>Felicia</u> I'd try to have <u>LOTTERY</u> and <u>DIALEMMA</u> ready for Toy
Fair. Told her a little about the latter.  <br>
<u>Herb Roth</u> came in. While talking the subject of <u>AQUARIUS 2000</u>
and <u>BRIDGEVERYONE</u> and I said I think they were now,
together with <u>Carl Eisenberg</u>, at Riis Associates. I intimated,
without being specific, that I knew them all.  <br>
Felicia said that <u>DOOP</u> was as good as <u>BRIDGEVERYONE</u>. Herb
said that he was throwing away a copy of <u>DOOP</u>. I told him
I'd take it, and any other games he was thru with.  <br>
Herb also gave me a copy of <u>HAT IN THE RING</u>. He is
discontinuing  handling it, since he realized that it was too
competitive with <u>WHO CAN BEAT NIXON?</u>// Gave me glossy of
the latter which I brought to Skunk Works.
 
 
Rcd. [received] ''<u>PANZERFAUST</u>'' (#51, Jan. - Fe. '72 [January - February 1972]). It is now offset and
60 pages. Quite attractive. It contained, among other things,
an article on <u>ORIGINS OF WORLD WAR II</u>; a review of <u>ALESIA</u>,  <br>
(cont. on 1/28)