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29TH DAY - 337 DAYS TO COME | 29TH DAY - 337 DAYS TO COME | ||
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Rcd. [received] a letter from Jim Scully. He enclosed rules and diagram | Rcd. [received] a letter from Jim Scully. He enclosed rules and diagram | ||
for a <u>MANCALA</u> variation he calls <u>FORESIGHT</u>. It has an interesting | for a <u>MANCALA</u> variation he calls <u>FORESIGHT</u>. It has an interesting | ||
rule for capture; one color twice the other. | rule for capture; one color twice the other. | ||
Played <u>COLD WAR</u> with BB and the <u>Horn</u>s. Dave and Barbara didn't | Played <u>COLD WAR</u> with BB and the <u>Horn</u>s. Dave and Barbara didn't | ||
want to stop when we reached a shorter end that BB suggested. | want to stop when we reached a shorter end that BB suggested. | ||
Instead played until at least one section in each row and column was | Instead played until at least one section in each row and column was | ||
completed. The only problem was that doubling the 5 point | completed. The only problem was that doubling the 5 point | ||
intersection section practically assured the game. Later thought | intersection section practically assured the game. Later thought | ||
of the following. Make the selected row worth 2, the | of the following. Make the selected row worth 2, the | ||
selected column worth 3, and the intersection 5. Completing any | selected column worth 3, and the intersection 5. Completing any | ||
section gives a bonus of 2 spaces. | section gives a bonus of 2 spaces. | ||
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<s>called fro</s> wasn't in and later called Frank back collect. <br> | <s>called fro</s> wasn't in and later called Frank back collect. <br> | ||
<u>Keith</u>'s wife died - soon after his father. <br> | <u>Keith</u>'s wife died - soon after his father. <br> | ||
<u>Frank</u> showed me something on his <u>CONTIGO</u>. His original game | <u>Frank</u> showed me something on his <u>CONTIGO</u>. His original game | ||
(which he promised to send as soon as he gets home - tho I | (which he promised to send as soon as he gets home - tho I | ||
said rules would be fine) used an 8 x 8 grid. Around the grid | said rules would be fine) used an 8 x 8 grid. Around the grid | ||
are a series of pockets, one next to the ends of each row | are a series of pockets, one next to the ends of each row | ||
& column and also one at each corner (36 total). In each pocket | & column and also one at each corner (36 total). In each pocket | ||
2 seeds are placed. On the playing grid each player has | 2 seeds are placed. On the playing grid each player has | ||
pcs. In a turn a player "sows" seeds from one pocket on | pcs. [pieces] In a turn a player "sows" seeds from one pocket on | ||
the edge. Instead of "sowing" one pocket at a time the player | the edge. Instead of "sowing" one pocket at a time the player | ||
can place seeds in any pocket or pockets in the range that | can place seeds in any pocket or pockets in the range that | ||
would be reached by single "sowing", including leaving some in | would be reached by single "sowing", including leaving some in | ||
the original pocket. Then the player moves a piece in an | the original pocket. Then the player moves a piece in an | ||
orthogonal direction. The length of the move is the number | orthogonal direction. The length of the move is the number | ||
of seeds in the pocket approached. There are different | of seeds in the pocket approached. There are different | ||
objectives, such as elimination and alignment, forming | objectives, such as elimination and alignment, forming | ||
different games. For 3M's Bookshelf packaging Frank has cut the | different games. For 3M's Bookshelf packaging Frank has cut the | ||
central grid to 6 x 6, which he says is probably better. <br> | central grid to 6 x 6, which he says is probably better. <br> | ||
Frank is also thinking of a variation in which there | Frank is also thinking of a variation in which there | ||
are pockets in the pieces. The number of seeds in a | are pockets in the pieces. The number of seeds in a | ||
player's piece determines its move. <br> | player's piece determines its move. <br> | ||
Frank showed me his <u>STACTICS</u>. (Not sure if I have everything | Frank showed me his <u>STACTICS</u>. (Not sure if I have everything | ||
correct but it is pretty much as follows: There are 30 cubes, | correct but it is pretty much as follows: There are 30 cubes, | ||
6 each of those shown. | 6 each of those | ||
shown. | |||
[Diagram of five different 'nets' of cubes. One has 6 shapes within. Three have 4 shapes within. One has zero shapes within. The shapes are squares, diamonds, and circles.] | [Diagram of five different 'nets' of cubes. One has 6 shapes within. Three have 4 shapes within. One has zero shapes within. The shapes are squares, diamonds, and circles.] | ||
Each group has a different color. | Each group | ||
There is a die with the 5 colors on 5 sides and "choice" | has a different color. | ||
on the 6th. Each player takes one of the symbols (2 or | There is a die with the 5 colors on 5 sides and "choice" | ||
3 players). They throw the die and take a cube of the | on the 6th. Each player takes one of the symbols (2 or | ||
corresponding color. This is placed into a 3 x 3 arrangement. After | 3 players). They throw the die and take a cube of the | ||
9 are placed each player scores for rows on the top : - 3 of his | corresponding color. This is placed into a 3 x 3 arrangement. After | ||
symbol - 3 points. 2 of his symbol with a blank - 2 points. | 9 are placed each player scores for rows on the top : - 3 of his | ||
1 of his symbol with 2 blanks - 1 point. Continue with a 2nd | symbol - 3 points. 2 of his symbol with a blank - 2 points. | ||
1 of his symbol with 2 blanks - 1 point. Continue with a 2nd | |||
level and score. Then a third level. After the top of <br> | level and score. Then a third level. After the top of <br> | ||
(cont. on 1/25) | (cont. on 1/25) |