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THURSDAY 23 SEPTEMBER | 9/10 <br> | ||
First Day of Autumn | 9/7 <br> | ||
9/5 <br> | |||
'''THURSDAY 23 SEPTEMBER 1971''' <br> | |||
First Day of Autumn 266th day - 99 days to come | |||
---- | ---- | ||
Rcd. a check for $7.20 and a letter from <u>Jed Gaines </u>thanking | Rcd. a check for $7.20 and a letter from <u>Jed Gaines </u> thanking <br> | ||
me for sending him the copy of <u>INTERPLAY</u>. | me for sending him the copy of <u>INTERPLAY</u>. <br> | ||
---- | ---- | ||
On left bank bought a book <u>LE CODE DES JEUX</u>. (Later found | On left bank bought a book <u>LE CODE DES JEUX</u>. (Later found that <br> | ||
I bought a copy last year in New York.) | I bought a copy last year in New York.) <br> | ||
Borrowed <u>Pierre</u>'s copy of the game <u>TILT</u> yesterday and | Borrowed <u>Pierre</u>'s copy of the game <u>TILT</u> yesterday and <br> | ||
saw that it was a game of skill, rather than a manipu- | saw that it was a game of skill, rather than a manipu- <br> | ||
lative | lative game as Pierre told me Tuesday. Looked for it at <br> | ||
Samaritaine and Au Louvre but couldn't find the copy I saw | Samaritaine and Au Louvre but couldn't find the copy I saw <br> | ||
Tuesday. Copied the rules and diagrams with some | Tuesday. Copied the rules and diagrams with some <br> | ||
help from BB. | help from BB. | ||
In evening rode to <u>Pierre</u>'s on subway, without BB. | In evening rode to <u>Pierre</u>'s on subway, without BB. <br> | ||
Pierre gave me copies of the rules for 4 games and | Pierre gave me copies of the rules for 4 games and <br> | ||
writeups from <u>LA REVUE DU JOUET</u> of 15 games. (see 9/22.) | writeups from ''<u>LA REVUE DU JOUET</u>'' of 15 games. (see 9/22.) <br> | ||
Pierre showed me three of his games and we played a little of <br> | |||
the last one. The ideas were interesting but not completely worked | the last one. The ideas were interesting but not completely worked <br> | ||
out. He showed them to Miro and they were interested, | out. He showed them to Miro and they were interested, <br> | ||
I believe, in the last one. But they, too, won't do anything until | I believe, in the last one. But they, too, won't do anything until <br> | ||
all the bugs are out. I tried to be of some help, but there was | all the bugs are out. I tried to be of some help, but there was <br> | ||
too much to do, and too little time. | too much to do, and too little time. | ||
<u>REVOLUTION </u>- For 2 to 4 players. 4 political parties are repre- | <u>REVOLUTION </u>- For 2 to 4 players. 4 political parties are repre- <br> | ||
sented. Black - anarchist <s>fascist</s> | sented. Black - anarchist, <s>fascist</s> Red - communist, Blue - royalist, Green - center. <br> | ||
The board is a quadrille representing a city with a wall around | The board is a quadrille representing a city with a wall around <br> | ||
it | it and four entrances. In the city is a 4-space <br> | ||
TV Studio, an 8-space Parliament, and a 12-space Factory. | TV Studio, an 8-space Parliament, and a 12-space Factory. <br> | ||
Each player has (I believe) 12 of his pcs. They enter the | Each player has (I believe) 12 of his pcs. They enter the <br> | ||
city and move around orthogonally. <s>The | city and move around orthogonally. <s>The fascists move with <br> | ||
3 together ..., the communists ... </s> The royalists move | 3 together ..., the communists ... </s> The royalists move <br> | ||
together ... [three dots drawn in a row], the communists ... [three dots drawn two above the third], the centerist ..[two dots drawn in a row], and the | together ... [three dots drawn in a row], the communists ... [three dots drawn two above the third], the centerist ..[two dots drawn in a row], and the <br> | ||
anarchists move separately . [one dot drawn alone]. When two of a different opinion | anarchists move separately . [one dot drawn alone]. When two of a different opinion | ||
touch another pc. orthogonally, his mind is changed and | touch another pc. orthogonally, his mind is changed and <br> | ||
he is replaced with the convincing color. There are cards | he is replaced with the convincing color. There are cards <br> | ||
which give players an advantage in a specified column | which give players an advantage in a specified column <br> | ||
or row, which allows an enemy pc. to be convinced with only | or row, which allows an enemy pc. to be convinced with only <br> | ||
one pc. Object is to get a majority of pcs. in the | one pc. Object is to get a majority of pcs. in the <br> | ||
TV, Parliament, and Factory at the same time. (Very rough idea.) | TV, Parliament, and Factory at the same time. (Very rough idea.) | ||
<u>ANTHILL</u> - Workers, fighter, queen; Sugar. 4 units of movement | <u>ANTHILL</u> - Workers, fighter, queen; Sugar. 4 units of movement <br> | ||
per turn. Without Sugar 1 unit is a rook's move until stopped | per turn. Without Sugar 1 unit is a rook's move until stopped <br> | ||
by a change of elevation. With Sugar, 1 space is one unit. | by a change of elevation. With Sugar, 1 space is one unit. <br> | ||
(Very rough idea.) | (Very rough idea.) | ||
<u>SOCIETY</u> - Board divided into hex spaces. Each player | <u>SOCIETY</u> - Board divided into hex spaces. Each player <br> | ||
has male and female pcs. and in each turn a new pc. | has male and female pcs. and in each turn a new pc. <br> | ||
(sex determined randomly) is placed next to each pair. | (sex determined randomly) is placed next to each pair. <br> | ||
"Green spots" and "pollution" makers also provided. Object | "Green spots" and "pollution" makers also provided. Object <br> | ||
is to get three spots completely surrounded by your pop- | is to get three spots completely surrounded by your pop- <br> | ||
ulation. (This game was barely worked out by Pierre.) | ulation. (This game was barely worked out by Pierre.) <br> | ||
Played my <u>PROFIT</u> and Pierre liked it. We ended up with an | Played my <u>PROFIT</u> and Pierre liked it. We ended up with an | ||
(cont. on 9/10) | (cont. on 9/10) |