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9/10 <br> | |||
9/7 <br> | |||
9/5 <br> | |||
'''THURSDAY 23 SEPTEMBER 1971''' <br> | |||
First Day of Autumn 266th day - 99 days to come | |||
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Rcd. a check for $7.20 and a letter from <u>Jed Gaines </u> thanking <br> | |||
me for sending him the copy of <u>INTERPLAY</u>. <br> | |||
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On left bank bought a book <u>LE CODE DES JEUX</u>. (Later found that <br> | |||
I bought a copy last year in New York.) <br> | |||
Borrowed <u>Pierre</u>'s copy of the game <u>TILT</u> yesterday and <br> | |||
saw that it was a game of skill, rather than a manipu- <br> | |||
lative game as Pierre told me Tuesday. Looked for it at <br> | |||
Samaritaine and Au Louvre but couldn't find the copy I saw <br> | |||
Tuesday. Copied the rules and diagrams with some <br> | |||
help from BB. | |||
In evening rode to <u>Pierre</u>'s on subway, without BB. <br> | |||
Pierre gave me copies of the rules for 4 games and <br> | |||
writeups from ''<u>LA REVUE DU JOUET</u>'' of 15 games. (see 9/22.) <br> | |||
Pierre showed me three of his games and we played a little of <br> | |||
the last one. The ideas were interesting but not completely worked <br> | |||
out. He showed them to Miro and they were interested, <br> | |||
I believe, in the last one. But they, too, won't do anything until <br> | |||
all the bugs are out. I tried to be of some help, but there was <br> | |||
too much to do, and too little time. | |||
<u>REVOLUTION </u>- For 2 to 4 players. 4 political parties are repre- <br> | |||
sented. Black - anarchist, <s>fascist</s> Red - communist, Blue - royalist, Green - center. <br> | |||
The board is a quadrille representing a city with a wall around <br> | |||
it and four entrances. In the city is a 4-space <br> | |||
TV Studio, an 8-space Parliament, and a 12-space Factory. <br> | |||
Each player has (I believe) 12 of his pcs. They enter the <br> | |||
city and move around orthogonally. <s>The fascists move with <br> | |||
3 together ..., the communists ... </s> The royalists move <br> | |||
together ... [three dots drawn in a row], the communists ... [three dots drawn two above the third], the centerist ..[two dots drawn in a row], and the <br> | |||
anarchists move separately . [one dot drawn alone]. When two of a different opinion | |||
touch another pc. orthogonally, his mind is changed and <br> | |||
he is replaced with the convincing color. There are cards <br> | |||
which give players an advantage in a specified column <br> | |||
or row, which allows an enemy pc. to be convinced with only <br> | |||
one pc. Object is to get a majority of pcs. in the <br> | |||
TV, Parliament, and Factory at the same time. (Very rough idea.) | |||
<u>ANTHILL</u> - Workers, fighter, queen; Sugar. 4 units of movement <br> | |||
per turn. Without Sugar 1 unit is a rook's move until stopped <br> | |||
by a change of elevation. With Sugar, 1 space is one unit. <br> | |||
(Very rough idea.) | |||
<u>SOCIETY</u> - Board divided into hex spaces. Each player <br> | |||
has male and female pcs. and in each turn a new pc. <br> | |||
(sex determined randomly) is placed next to each pair. <br> | |||
"Green spots" and "pollution" makers also provided. Object <br> | |||
is to get three spots completely surrounded by your pop- <br> | |||
ulation. (This game was barely worked out by Pierre.) <br> | |||
Played my <u>PROFIT</u> and Pierre liked it. We ended up with an | |||
(cont. on 9/10) |