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9/2 <br>
9/1 <br>
8/29 <br>
FRIDAY 3 SEPTEMBER <br>
1971 <br>
246th day - 119 days to come
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<u>Herb Siegel</u> called.  Through someone in his office he was
approached by <br>
{<u>Bernard Lane</u> and <u>Seymour Robbins</u> who run <br>
{Exhibition Management Inc. <br>
{40 West Ridgewood Ave. <br>
{Ridgewood, New Jersey 07450 <br>
{201-445-2455  (B's home 201-652-1062) <br>
They are setting up a "Fun & Games" exhibit for Zerox [Xerox] in
their headquarters in Rochester.  Herb will supply the
old games for which he'll get $500 and expenses.  (He got
$200 from Hallmark which just about paid for his expenses.)
Herb suggested me for the  modern end of the exhibit.  He
told them I would call and I told Herb I'd do it beginning
of next week. <br>
I checked with Herb whether he had sent me the rest of the
material I wanted.  No, he has been very busy, but he'll
get to it. <br>
He was interested in the game I sent him the catalog clipping
on - <u>THE TRAVELLER'S TOUR THROUGH THE UNITED STATES</u>.  He contacted
Howard S. Mott but [illegible strikeout] the game had already been sold.  He is
no on their mailing list.


Brought my column to <u>Red</u> at ''<u>S&T</u>''.  Got a copy of ''<u>S&T</u>'' #28. 
Didn't get the rules for the game - <u>LOST BATTLES</u>. For
issue #26 my column was down at the bottom in the feedback. <br>
<u>Red</u> and another fellow were playing <u>U-BOAT</u>.  They were
using two cardboard cutouts which didn't look familiar
to me. (Later checked my set and they weren't in
there.)
Met <u>Claude</u> and we went together to <u>Earl Perel</u>'s.  <u>Arthur</u> and
<u>Wald</u> joined us there later.  Played the following: - <br>
- <u>Claude'</u>s UPSTAGE.  Wald caught on very well. <br>
- The <u>Amberstone</u>'s <u>BYWORD</u>.  There are 2 decks of 36 cards.<br>
One contains 21 consonant cards (Y included) colored yellow,
5 vowel cards colored red, and 10 digit cards (including 0)
colored white.  The second deck contains the same cards, all
colored green. <br>
The first deck is <s>dealt to</s> placed on the table face up and each player
is dealt one green card which he places face up before him. <br>
Players in turn <s>draw</s> take cards from the table and place
them in line with their original card, working in either
direction.  A player must take as many consonant cards as
he intends to use (provided, of course, someone else doesn't
take a desired one.)  Once a player starts taking vowels
or digits he can no longer take consonants.  Vowel and
numbers can, however, be placed between two cards already
in the line.  A player in his turn may, instead of
<s>drawing a</s> taking a card from the table, rearrange the
cards in front of him.  He can do this as often as he wishes <br>
(cont. on 9/2)