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ad for <u>''S & T''</u> in the N.Y. <u>''TIMES''</u>.
ad for <u>''S & T''</u> in the N.Y. <u>''TIMES''</u>.


Rcd. <u>''NOST-ALGIA''</u> (Aug. '71 - No. 136). Nad some <u>CHECKERS</u> variants, <br>
Rcd. <u>''NOST-ALGIA''</u> (Aug. '71 - No. 136). Had some <u>CHECKERS</u> variants, <br>
including <u>CHESS-CHECKERS</u> and <u>13-MAN CHECKERS</u>. <br>
including <u>CHESS-CHECKERS</u> and <u>13-MAN CHECKERS</u>. <br>
Rcd. Aug. <u>''TOYS''</u>. Nothing of particilat interest.
Rcd. Aug. <u>''TOYS''</u>. Nothing of particilat interest.
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period before and after a drawing. <br>
period before and after a drawing. <br>
Played Claude's <u>UPSTAGE</u> . 2 play, each having 4 [illegible crossed out] men. <br>
Played Claude's <u>UPSTAGE</u> . 2 play, each having 4 [illegible crossed out] men. <br>
These are placed
These are placed one at a time on a checkerboard. Each <br>
player is limited to 1/2 of the board. We played with the  <br>
division at the fold, but Claude intends to have some kind <br>
of a zig-zag around one long diagonal.  <br>
Each piece must be placed so that it is not in <br>
line with any other piece, either orthogonally or diagonally. <br>
When a player cannot play he has lost the round. Winning <br>
3 rounds in a row wins the game. <br>
I found it interesting but am afraid that there is not enough <br>
variety and after some time a win will be able to be forced. <br>
I later thought that it might be an idea to have say 8 differently <br>
colored areas of the board. Each player draws four colors, <br>
at random or by choice, and can only play on those colors. <br>
Another possibility is to have more than 4 men for each <br>
player and give points to the opponent depending on how <br>
many different lines are doubled, or tripled, etc. <br>
I brought Claude a pad of graph paper. He gave me two dozen <br>
plastic envelopes - big enough for 8 1/2" x 11".