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SATURDAY 3 JULY 1971
184th day - 181 days to come


Working on more puzzles for RECONSTRUCTION. BB solved some
of them, usually coming up wuth a different arrangement
then I originally set up.
Think I will add an additional set of 7 pcs. to the
20 of 7/1, marked with an "x". From 1 to 7 of these
can be used, allowing for fields of from 21 to 27 spaces.


(cont. from 7/4) [7/8]

Although I was lucky in the positioning of the green
card, it seemed that, even with an average placement
of the green card, this play has the best odds.
I suggested allowing the "dealer" to place the green
wherever he wishes, trying to outguess the guesser.
Arthur didn't care for the idea.
He showed me the modelof a game he called COUNTERBALANCE.

[Diagram of two 7 x 7 grid boards connected as one game board. Each has 2 stars in the center squares. The left grid has a column of blue dots in the left-most column. The right gris has a column of red dots in the right-most column.]

There is a board, as shown, which
is balanced on a dowel. Each player has
6 pawns and 2 bishops (from a Chess
set) set up in the indicated positions.
A pawn moves diagonally as many
spaces as the player wishes. Bishops
move 1 space in any direction. A
player cannot move his bishops in two
successive moves, having to move a
pawn at least every other turn. In moving across the central gap
a piece moves to the space directly in line.
Only one piece can be in a space. There is no capture. Pawns
can move