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Letter from <u>Mary Hilt</u>. Since only 2,500 have been printed | |||
she will let the <u>TRANSFORMATION</u> rules run as is. | |||
Got an idea for making <u>OPEN BRIDGE</u> into a special equip- | |||
ment game - for Hallmark. Later in day got idea for | |||
an x-word puzzle <u>GAME</u> using definitions on cards, to | |||
be dealt out and traded - also for Hallmark. | |||
Gave a copy of <u>''AGOG''</u> to Sonny & Iris' son for his bar-mitzvah. | |||
---- | |||
(cont. from 4/3) [5/18] | |||
is published. He'll discuss it with <u>Arthur</u>. | |||
Called <u>Claude</u>. Told him about Stationery Show so far. Asked | |||
him about <u>DOMINO BEAD GAME</u>. He would be satified with | |||
16 2/3% and I suggested 50% - 25% - 25%. He'd be willing | |||
to give the Amberstones part of his share if they want. | |||
Claude was interested in some of Ideal's new action games, such | |||
as <u>CROSSFIRE</u>, <u>COUNTERACT</u>, etc. Described them to him. | |||
Felicia told him <u>ESCAPE</u> was rejected. (??) | |||
He enjoyed playing <u>RIDERS UP</u> with his kids and he'll hold onto it. | |||
I'll get a copy of the rules. | |||
He and Anne will come here next week. | |||
Thought that my game <u>POTENTIAL</u> might be good for <u>Frank | |||
Armbruster</u>. Also thinking about a rolling cube <u>GAME</u>. | |||
<u>CHESS</u> type game with cubes moving by rolling one face | |||
per space, until a red face shows. Cubes have 2, 3, or | |||
4 red faces. | |||
[started 5/18] | |||
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(cont. from 5/19) [5/19] | |||
<u>MAJOR LEAGUE BASEBALL</u> and <u>COUNTRY CLUB GOLF</u>. They also | |||
have a game, <u>SHOTZEE</u> which is somewhat like <u>YAHTZEE</u>. They | |||
are supposed to send me copies, within a few weeks. | |||
B. & R.: <u>PURE GREED</u> is the new name for Createk's <u>SPECULATION</u>. | |||
<u>DODECA</u> - played with 6 dohecahedrons [dodecahedrons] of different colors. Three | |||
are keyed to "strong", "average", and "weak" hitters. When such a | |||
hitter is reached in the lineup that die is used, but always to- | |||
gether with a 4th die. Certain symbols on the hitter dice refer | |||
the thrower to the play on the 4th die. A 5th die gives results | |||
when a "sacrifice" is called and a 6th for "stolen bases." (Rough | |||
idea.) | |||
Puzzle Factory: <u>Jerry Green</u> and Pat said hello. They had dum- | |||
mies of <u>DICTIONARY</u> (the game of either giving true de- | |||
finitions or bluffing, for obscure words and <u>CHINESE CHESS</u>, | |||
a trivial path game of moving pieces by dice throw towards | |||
a center circle. The paths are separate until this circle | |||
(cont. on 5/23) |