Compare revisions: 1971_Sackson_161_May 21.jpg
first draft
|
draft
|
||
---|---|---|---|
This revision marked as completed. This revision marked as approved. |
|||
Line 3: | Line 3: | ||
---- | ---- | ||
Called <u>Felicia</u>. Told her about <u>THE PACKER'S SECRET</u> and <u>TWELVE CIRCLES</u>. | |||
She thanked me. | |||
She rcd. a <u>GAME</u> model from <u>Connor Barrett</u> and he put a high | |||
value on it and she had to play $15 duty. | |||
She is going to have a meeting with Mr. Dobbs of the Chicago | |||
firm that put out <u>THE GREAT DOWNHILL SKI GAME</u>. They are | |||
interested primarily in more action games like <u>TENNIS ANYONE?</u> | |||
She is going to show him a game <u>CHECKPOINT CHARLIE</u> by a | |||
new client she says is very prolific and good. (I said it must | |||
be a cold war game but she said it wasn't.) | |||
She was very depressed and said that business was lousy all over. | |||
And if things continued this way 3M might go out of games. | |||
Later I told her how much this worried me and she said things | |||
would have to stay bad another 2 years before any such thing | |||
would happen. | |||
I told her about <u>EXECUTIVE DECISION</u> in "Frederick Atkins" catalog. | |||
Also about <u>Dick Littlefield</u>'s wanting to get me into a personal ap- | |||
pearance at Brentano's. She said forget it. Nobody can get along | |||
with the gal in charge of advertising who'd have to approve it. | |||
Discussed my writing to Jim Kraus on BAZAAR. She wants a carbon. | |||
She is going to tell <u>Al Richter</u> that he'd better handle his games | |||
himself. They are just to big and expensive for the play value. | |||
Urban Systems is in trouble; not getting reorders. | |||
Told her about <u>INCAZEC</u> which I saw at <u>Marge Naramore</u>'s. | |||
Date next Thurs. at 10:30 to see <u>POWUR</u> and <u>AFRICAN CHESS</u>. | |||
<u>Irv Brambier</u> is going to be in Canada and he will call <u>Alfons | |||
Rubbens</u> to ask about <u>FREE FORM</u>, <u>TRY-ANGLES</u>, and the others | |||
things he took. He didn't answer Felicia's letters. | |||
Felicia told me that <u>Jim Goldsbury</u> said not to tell the inventors | |||
anything. When she plugged <u>RED LETTER</u> she got no reaction. The | |||
only things she knows for sure to be in the first batch are: <u>DUEL</u>, | |||
<u>FITTING & PROPER</u>, and <u>MAKE-A-PUZZLE GAME</u>. There was some more | |||
talk of my going to Kansas City as a solid citizen game inventor. | |||
Felicia chided Jim about their wanting original things and | |||
then wanting something like <u>BRIDGE</u> and X-Word Puzzles, which | |||
they are very hot on. I told her about M.B.'s <u>GROUP</u>. Told her | |||
I'd try to come up with something on each of these. | |||
Felicia mentioned to me that Hallmark is crazy about <u>DUEL</u> | |||
because it is "like" something else. | |||
Felicia mentioned giving <u>RIDERS UP</u> to <u>Claude</u>, saying she had | |||
offered it to me. I told her that I didn't think so, but that | |||
I was glad she had given it to Claude; he'd get more opportunity | |||
to make use of it. | |||
Called <u>Arthur</u>. I'll meet <u>Wald</u> and him at 10:00 Thursday at | |||
200 Fifth Ave. | |||
---- | |||
(cont. from 5/31) [6/3] | |||
allow switching of any two bases (plus towers) in a line as long | |||
as the colors match in the new positions. This is one move. | |||
[started 6/3] |