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Changed the numbers on the <u>POTENTIAL</u> pieces from 5 & 10 to
7 & 11 so that every time a piece is moved the exit potential changes.
<u>Al Richter</u> called. We'll go there next Thursday.
To Stationery Show. To M.B. They have a new series of
adult games in a small packaging. <u>SUMMIT</u> is the same, or sim-
ilar, to the copy I have. <u>WORD WISE</u> seems to be like
<u>WORD SQUARES</u> rather than the old M.B. game I have of that name.
<u>GROUP</u> is a large plastic crossword puzzle tha tfrom 2 to
4 solve at same time, using colored marking pens. Score
for letters in your color. <u>PSYCH-OUT</u>. (Will get more info from
<u>Mickey Mackay</u>.)
Met <u>Claude</u> and to U.S. Playing Card. Claude got four dozen decks
of "trading cards" plus 2 yesterday. I got two dozen and also
a 60 card deck for playing <u>FIVE HUNDRED</u>. Claude gave two sets
of <u>BIG FUNERAL</u>.
Franklin Merchandising Co: Got a copy of <u>THE GREAT DOWNHILL SKI GAME</u>.
They also had <u>TENNIS ANYONE?</u>, an action game with net and paddles.
Dynamic Enterprises: <u>Ada Griscom</u> told us that a line of cosmetics, Sta-
tionery, etc. was being created called <u>ADA</u> in her honor. They also would
be interested in a game of that name. Claude and I said we'd consider
working on it, but she should send us a letter listing the requirements.
Claude gave her <u>BIG FUNERAL</u>.
St. Croix: Got copies of <u>THE WELFARE GAME</u> and <u>THE 9TH DIMENSION TAROT</u>.
Claude gave a copy of <u>BIG FUNERAL</u>.
The Third Eye: Got a copy of <u>BEAT THE DRAFT</u>.
3M: <u>Kreskin</u> there. He said he loves <u>SLEUTH</u> and had worn out a
deck of cards playing it. Claude gave him <u>BIG FUNERAL</u> and he was
intrigued by it. <u>Lou Zeller</u> gave me a copy of <u>SLEUTH</u> and <u>ACQUIRE</u>
(doesn't have new cover artwork). Lou says that <u>Bill Caruson</u> was interes-
ted in some of the new games at the show. I said that if he wrote
me which ones I'd be glad to send him the information.
<u>Marge Naramore</u>: She had the Urban System games there but after this
she will not handle them, since they sell more thru toy stores. She
didn't have the <u>ECOLOGY CARD GAME</u>. There  had been a lot of com-
plaints over errors in the <u>SMOG</u> rules and they have been rewritten.
A man at the booth showed me a game <u>INCAZEC</u> and gave me
a copy of the rules.
<u>Reiss</u> Sales: <u>Bob Hallowell</u> offered me a <u>NINE OF SWORDS</u> but I was
too loaded. Claude took one. <u>Carl Eisenberg</u> asked Claude if he also
was a game inventor. After Claude went home (tired from lack of
sleep) Carl noticed a <u>CHINESE CHECKERS</u> game in another booth. He
said he'd like something like it and I told him about Claude's <u>LOA</u>.
Carl said that <u>Gini</u> was a character. Her word <u>GAME</u> with the verti-
cle boards was attractive, but no game.
Dynamic Design:- Got a copy of <u>SOCIETY TODAY</u> (the thing ^<u>THE SOCIETY GAME</u> that was
sent to me by <u>S.K. Howard</u> was a small version used for advertising),
<u>WINE CELLAR</u>, <u>BODY TALK</u>  (the one in the magazine was not complete;
<u>THE CITIES GAME</u> and <u>THE BLACKS AND WHITES GAME</u> was), and a catalog.
(cont. on -3)