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Rcd. an invoice from Urban Systems, dated 4/28/71, that | |||
<u>ECOLOGY</u>, <u>POPULATION</u>, and <u>WOMEN'S LIB</u> were being | |||
shipped. | |||
The listing of games included <u>ECOLOGY CARD GAME</u>, which | |||
I haven't seen yet. | |||
Sent a registered letter to myself with the <u>PLANES</u> rules. | |||
Sent <u>Michael Dummett</u> reproductions from the folloiwng | |||
books:- <u>''JUEGOS DE BARAJA''</u>, <u>''HET KAARTSPEL''</u>, <u>''TOUS LES JEUX DE CARTES''</u> | |||
(par Luc Mégret), <u>''REVOLE DE IOCARE E PAVARE LO MEDIATORE E TRESSETTE''</u> | |||
<u>''CO NA JUOCO D'O SCOPONE''</u>, & my father's translations from | |||
<u>''KÁRTYA-KÉZIKÖNYA''</u> (which I spend a few hours darkening | |||
some of the writing in the repros). | |||
Rcd. <u>''PANZERFAUST''</u> (May '71-#44). Entire issue devoted to a game by | |||
Chuck Lane - <u>AFRIKA KORPS II</u>. A second part to this game will be | |||
published in a coming issue. The entire game can be purchased from | |||
them for $2.50. | |||
<u>Claude</u> called to get the layout of the cards for his game of | |||
<u>DEDUCTION</u>. Found it in the 1966 diary and gave it to Claude over the | |||
phone. He needed it because <u>Felicia</u> called him to say that Hall- | |||
mark notified her that family-type board games will not be out for | |||
at least three years. Since they don't want to pay any more | |||
money to hold them - they are giving Felicia the right to take back | |||
<u>DEDUCTION</u> (and <u>BAFFLE</u>). Felicia asked Claude what he wanted to | |||
do, and they decided to leave it with Hallmark and then take another | |||
model around to other manufacturers, such as Stancraft. | |||
Claude said that puzzles were the first on the list, Felicia told | |||
him, and it is too bad that <u>DEDUCTION</u> can't be played by one. | |||
I can up with the idea of having a container with 30 windows, | |||
[diagram of 6 x 5 grid layout "windows" as described in text. | |||
First row labels: "A <-> B," "A <-> C," "A <-> D," "A <->E," "A <->F," "B <-> C" | |||
Second row labels: "B <-> D," "B <-> E," "B <-> F" "C <->D," "C <->E" "C <-> F" "(5)" | |||
Third row labels: "D <-> E," "D <-> F," "E <-> F," "M = A OR B," "M = C OR D," "M = E OR F" "(1)" | |||
Fourth row labels: "A IN (green circle) (orange circle)," "B IN (blue circle) (red circle)," "C IN (orange circle) (purple circle)," "D IN (green circle) (red circle)"E IN (orange circle) (blue circle)," "F IN (purple circle) (yellow circle)" "(2)" | |||
Fifth row labels: "M <-> A" "M <-> B," "M <-> C," "M <->D," "M <->E," "M <-> F" "(2)"] | |||
representing the 30 cards in the | |||
game. A card is inserted in the container | |||
with true or false behind each window, | |||
representing a particular set up. The | |||
player can open any window he wants | |||
to get info, except that he must open | |||
the amount (5-1-2-2) shown in each | |||
section before he can go on to a | |||
second set, and then a third. A set | |||
of cards can be sold with the machine. | |||
Then refills can be sold separately. | |||
Claude liked the idea and said "I'll | |||
have to give you 90%. I said that we'd discuss that once he | |||
sells it. | |||
<u>Claude</u> is going to show <u>Felicia</u> some of his action <u>GAME</u> ideas | |||
next Thursday. I told him to be sure to tell her which ones he had | |||
shown to <u>Jules Cooper</u>, since she is going to be showing things to | |||
Ideal. | |||
(cont. on 5/3) |