first draft
finished page
This revision marked as completed.
This revision marked as approved.
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might work out, but I'll have to test it further. One possible
might work out, but I'll have to test it further. One possible
idea - if a player hits - a certain number of times, he loses.
idea - if a player hits - a certain number of times, he loses.
Played MASTERPIECE. It is very attractive, but it is primarily
Played <u>MASTERPIECE</u>. It is very attractive, but it is primarily
a question of the luck
a question of the luck of the dice throw and what value pic-
tures you draw from the deck. "Private sales" add the most
interest but the game ends before too many occur.
Started thinking of variations to add more skill and
came up with the following (not all done tonight): Players use
dice to get their starting position (exactly how still to be de-
termined) and then they move one space at a time. Each
time it is their turn they must put up a picture for
"private auction" - their choice. However, if no one bids on it, it is
lost to the bank. When land on the space marked "Private
Auction" it is done before or after the space instruc-
tion. When a player has a chance to buy from the bank for a
set amount and doesn't, there is no "Bank Auction." (This will
have to be tried out.)