Transcription

MONDAY 1 MARCH 1971

60th day - 305 days to come


Phone call from Felicia. She rcd. royalties from M.B. on CAR TRAVEL GAME. They are down from last year. PITFALL was accepted by X. The letter from Bob Edwards was rather shoddy about the condition in which the model of INFERNAL BINARY MACHINE reached him - inferring that the packing was not good.

Rcd. a repro of a letter form John R. Champlin to Sam Ferris concerning some subscription money the latter collected for INTERPLANETARY COMMUNICATOR. He wants my support.

Finished WILD WOOD PILE and had BB try it. I cut it down to for levels and had to make changes in some of the pcs. to accomplish this suitably. When BB tried it she almost immediately found a solution I didn't in- tend, changed one piece to get rid of this. Then BB couldn't solve it, though a few times she was 1 short, she liked it.
Called Felicia and told her about it. She'll try to contact Dick Harris of MB tomorrow morning and arrange to show it to him. We'll meet at the hotel tomorrow @ 10. Asked me to bring my Samsonite catalog. She has a date with them.
Finished packaging WILD WOOD PILE but didn't do the rules.
Looked at what I had from Samsonite; just a press release and a picture of AMOEBA. Packed it with my other material to bring.


(cont. from 3/2) [3/2]

and the other with a series of adverbial instructions. Each player in turn draws one card from each deck and reads off the combination, such as "Eat spaghetti - with passion." He then must act out the combination and the others comment on the success. I suggested not divulging the combination and letting the others guess. He will mail me a copy. VERBUM EST in his and is a card word game. Each player in turn faces three cards in a row and forms words using these three letters without changing their order but adding letters before, between, or after. Get as many as possible in a time limit. (Why can't everyone write words at the same time?) He'll mail me a copy.
TAKE is put out by another manufacturer and wibel is handling the distribution. Each player has a set of numbers from 1 to 12 and they are lined up in sequence at ends of the board (see illustration). Different variations use different numbers of pcs. and with less a smaller part of the board is used. One side of board is set up for even number, the other

(cont. an 2/27)