Compare revisions: 1970_Sackson_380_December 26.jpg
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Played 3-hand <u>FREE FORM</u> and it certainly was not over too quickly. I beat <u>Phil</u> twice and <u>Dale</u> beat me once, which by the scoring system resulted in a tie between Dale and me. Decided to use a scoring system. If A beats B, A scores +5 points, B scores -4 points, and C scores -1 point. <br> | SATURDAY 26 DECEMBER 1970 <br> | ||
[Diagram] | St. Stephen <br> | ||
Washington Crossed the Delaware <br> | |||
360th day - 5 days to come | |||
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Played 3-hand <u>FREE FORM</u> and it certainly was not over too quickly. I beat <u>Phil</u> twice and <u>Dale</u> beat me once, which by the scoring system resulted in a tie between Dale and me. Decided to use a scoring system. If A beats B, A scores +5 points, B scores -4 points, and C scores -1 point. <br> | |||
[Diagram of 3 circles arranged triangularly and labeled A, B, and C] | |||
Looking at some of the early patents. | Looking at some of the early patents. | ||
"Helen Sternberg" worked on <u>MANHATTAN MADNESS</u> for about an hour and a half before giving up. She'd like to have a copy when it comes out. <br> | "Helen Sternberg" worked on <u>MANHATTAN MADNESS</u> for about an hour and a half before giving up. She'd like to have a copy when it comes out. <br> | ||
<u>Annette Baschkopf</u> would like to have a copy of one of the Stancraft games. Told her I'd try to get one. <br> | <u>Annette Baschkopf</u> would like to have a copy of one <br> | ||
of the Stancraft games. Told her I'd try to get one. <br> | |||
Played <u>PLANES</u> with Mike & Annette, "Sid & Clara", and Si, and myself. First tried each for himself but that wasn't too good. Then played three partnerships which was a lot better. Si, Mike, and Annette (who was my partner) liked it. Sid & Clara no. <br> | Played <u>PLANES</u> with Mike & Annette, "Sid & Clara", and Si, and myself. First tried each for himself but that wasn't too good. Then played three partnerships which was a lot better. Si, Mike, and Annette (who was my partner) liked it. Sid & Clara no. <br> | ||
With the necessity of having two planes with 4 before a trick could be taken, the player who was finally able to take a trick had a big advantage. Later played two hand with BB and it developed into a regular pattern. 9 tiles would be placed, then the player placing the 10th gave the other player a choice of three planes. Since the progression was by 5 the opportunity to take the trick varied (and would with all numbers of players except 5), but did not allow for much variety in the play. | With the necessity of having two planes with 4 before a trick could be taken, the player who was finally able to take a trick had a big advantage. Later played two hand with BB and it developed into a regular pattern. 9 tiles would be placed, then the player placing the 10th gave the other player a choice of three planes. Since the progression was by 5 the opportunity to take the trick varied (and would with all numbers of players except 5), but did not allow for much variety in the play. | ||
Called <u>Anthuv</u>. Nothing specifically about games. | Called <u>Anthuv</u>. Nothing specifically about games. |