Transcription

8/24 8/23 THURSDAY 27 AUGUST 1970 239th day - 126 days to come


To Felicia at lunch time. Returned TRIAGO, by Steve Barkoczy. Felicia says that X is impressed with Steve's games (tho this will be shown elsewhere) and is in direct mail and phone contact with him. When she spoke with X about my going there (she said she didn't re- member who's idea it was) it seemed that they were in a hurry. But then they can change their mind completely. Wouldn't tell me any more about the one who said my work was getting repetitious. X loved Allan Turoff's MAKE A PUZZLE GAME. I looked at Lilly Elkan's games. WALK, WADE, TAKE A CANOE! - There is a board showing an island and land around the island. A series of paths with spaces along them run thru the two areas. Where they cross the water there are canoes which are mounted so that they can be slid back and forth. Half start on one side and half on the other. Each player has a number of men which are started on the two sides of the water. By dice throws pcs. are moved along the paths. Each tries to return to their home villiage which is across the water from their starting place. When land by exact count on an opponent he is captured. Can use a canoe only if it is on [crossed out] your side of the water when you reach it. Collect 5 points for each captured man and 10 points for each that is brought home safely. (Fairly complete idea.) CHALLENGE! - This is a series of dissected puzzles. Each one is on a different subject, such as composers, artists, etc. The pcs. are rectangular. Some of the names (composers) are complete on one pc., others run across two pcs. forming the clue for assembling. Each player chooses one subject and then finds their pcs. among a combined pile and tries to be the first to assemble theirs. Neither Felicia nor I were impressed with them. Looked at another game by some gal Felicia knows. There is a mechanical, electrical gadget with a pointer and several colored fields. The pointer points to a color for a set time and then, with a sound, changes to another (random or in definite order?) The first player pointed to writes a 4-letter word. Then players in turn change one letter at a time to form an unused new word. Each player keeps his own list of words and new words are announced aloud. There is a scoring system which I didn't get. I told Felicia that I had been fooling around with word strings of this nature. She said that possibly it would be better if I didn't look at other people's ideas. I said that, having seen this, I'll just stop work on it myself. "EduCards" is taking over the "3M EduPlaytional" line. Felicia worked it out together with Irv Brambier of "EduCards." (cont. on 8/24)

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