Transcription

TUESDAY 21 JULY 1970

202nd day - 163 days to come


To the "Hallmark Exhibit."
Talked to a gal from WOR radio; spoke into a WCBS-radio microphone (to be used sometime this afternoon); was in some pictures for Channel 11 - playing BACKGAMMON and a computer FOOTBALL game. Talked to a couple of reporters including NEWSDAY, and a Newark paper. Jane Jordan said they had a clipping service & would send me copies of those that applied to me; tho they don't catch them all. (Didn't get on the Ch. 11 news.)
Got a press kit, which included background material on me, and also mentioned ACQUIRE with a lot of other games.
Met Richard Rosen, the inventor and publisher of SMOG and DIRTY WATER. He promised to send me the two games. The latter, he says, is more for children.
Met [bracket] Herbert J. Siegel
213 Barker Road
Wyncote, Penna, 19095
(Turner 6-9486)

He is a collector of antique games who was there with his wife since part of his collection is in the exhibited. They were very pleasant and invited BB and me to visit them to look at his collection and talk games. He said he wanted to buy a copy of AGOG but I said I'd bring him one. We figured on September or October.
Mr. Wong was there with DYNASTY. Talked to him there a little and then a longer conversation when we met by accident outside. He has another GAME ready to put on the market (which he thinks I will like) but he doesn't know whether he should do it now or wait until the fall, Probably it will be the latter. He wondered how other companies were doing now. I told him that if he called me after the beginning of August I'd let him know how my games did this year compared to last year. He also promised, when I asked, to send me a copy of DYNASTY so I can get a review in the late fall issue of S&T. Told him of the possibility of a newspaper column.
Saw GLORY ROAD, a black history path game at the exhibit. Just the board, no rules.
Also saw the following games mentioned - all by "Interact," which (I was told) was a San Diego outfit:-
PANIC - a simulation of the prosperity of the 1920's and the de- pression of the 1930's.
DIG - a simulation of the archeological reconstruction of a vanished civilization.
SUNSHINE - a simulation of current racial problems in a typical American city.
MISSION - a simulation of American foreign policy in Viet Nam. Jane said that all the games in her office are messed up. She said I'd be able to see the new games on the days I demon- strate. The old ones they didn't exhibit are in a different place. "Roger Jones". the publicity man asked me to come back about 2:30, when I left at 1:00, to see if anything else came up. Did come back and he had left. Went upstairs and asked Jane. She said he had gone and the whole thing was over.
(cont. on 7/20)