1971_Sackson_266_September 03.jpg
Creator
Sid Sackson
Date
1971
Format
.jpg
Source
Box 1, Object 9, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1971_Sackson_266_September 03.jpg
Title
1971_Sackson_266_September 03.jpg
Creator
Sid Sackson
Date
1971
Type
image
Format
.jpg
Source
Box 1, Object 9, Sid Sackson collection
Language
English
Coverage
1971
Rights
The Strong, Rochester, New York.
transcription
9/2
9/1
8/29
FRIDAY 3 SEPTEMBER
1971
246th day - 119 days to come
Herb Siegel called. Through someone in his office he was
approached by
{Bernard Lane and Seymour Robbins who run
{Exhibition Management Inc.
{40 West Ridgewood Ave.
{Ridgewood, New Jersey 07450
{201-445-2455 (B's home 201-652-1062)
They are setting up a "Fun & Games" exhibit for Zerox [Xerox] in
their headquarters in Rochester. Herb will supply the
old games for which he'll get $500 and expenses. (He got
$200 from Hallmark which just about paid for his expenses.)
Herb suggested me for the modern end of the exhibit. He
told them I would call and I told Herb I'd do it beginning
of next week.
I checked with Herb whether he had sent me the rest of the
material I wanted. No, he has been very busy, but he'll
get to it.
He was interested in the game I sent him the catalog clipping
on - THE TRAVELLER'S TOUR THROUGH THE UNITED STATES. He contacted
Howard S. Mott but [illegible strikeout] the game had already been sold. He is
no on their mailing list.
Brought my column to Red at S&T. Got a copy of S&T #28.
Didn't get the rules for the game - LOST BATTLES. For
issue #26 my column was down at the bottom in the feedback.
Red and another fellow were playing U-BOAT. They were
using two cardboard cutouts which didn't look familiar
to me. (Later checked my set and they weren't in
there.)
Met Claude and we went together to Earl Perel's. Arthur and
Wald joined us there later. Played the following: -
- Claude's UPSTAGE. Wald caught on very well.
- The Amberstone's BYWORD. There are 2 decks of 36 cards.
One contains 21 consonant cards (Y included) colored yellow,
5 vowel cards colored red, and 10 digit cards (including 0)
colored white. The second deck contains the same cards, all
colored green.
The first deck is dealt to placed on the table face up and each player
is dealt one green card which he places face up before him.
Players in turn draw take cards from the table and place
them in line with their original card, working in either
direction. A player must take as many consonant cards as
he intends to use (provided, of course, someone else doesn't
take a desired one.) Once a player starts taking vowels
or digits he can no longer take consonants. Vowel and
numbers can, however, be placed between two cards already
in the line. A player in his turn may, instead of
drawing a taking a card from the table, rearrange the
cards in front of him. He can do this as often as he wishes
(cont. on 9/2)
9/1
8/29
FRIDAY 3 SEPTEMBER
1971
246th day - 119 days to come
Herb Siegel called. Through someone in his office he was
approached by
{Bernard Lane and Seymour Robbins who run
{Exhibition Management Inc.
{40 West Ridgewood Ave.
{Ridgewood, New Jersey 07450
{201-445-2455 (B's home 201-652-1062)
They are setting up a "Fun & Games" exhibit for Zerox [Xerox] in
their headquarters in Rochester. Herb will supply the
old games for which he'll get $500 and expenses. (He got
$200 from Hallmark which just about paid for his expenses.)
Herb suggested me for the modern end of the exhibit. He
told them I would call and I told Herb I'd do it beginning
of next week.
I checked with Herb whether he had sent me the rest of the
material I wanted. No, he has been very busy, but he'll
get to it.
He was interested in the game I sent him the catalog clipping
on - THE TRAVELLER'S TOUR THROUGH THE UNITED STATES. He contacted
Howard S. Mott but [illegible strikeout] the game had already been sold. He is
no on their mailing list.
Brought my column to Red at S&T. Got a copy of S&T #28.
Didn't get the rules for the game - LOST BATTLES. For
issue #26 my column was down at the bottom in the feedback.
Red and another fellow were playing U-BOAT. They were
using two cardboard cutouts which didn't look familiar
to me. (Later checked my set and they weren't in
there.)
Met Claude and we went together to Earl Perel's. Arthur and
Wald joined us there later. Played the following: -
- Claude's UPSTAGE. Wald caught on very well.
- The Amberstone's BYWORD. There are 2 decks of 36 cards.
One contains 21 consonant cards (Y included) colored yellow,
5 vowel cards colored red, and 10 digit cards (including 0)
colored white. The second deck contains the same cards, all
colored green.
The first deck is dealt to placed on the table face up and each player
is dealt one green card which he places face up before him.
Players in turn draw take cards from the table and place
them in line with their original card, working in either
direction. A player must take as many consonant cards as
he intends to use (provided, of course, someone else doesn't
take a desired one.) Once a player starts taking vowels
or digits he can no longer take consonants. Vowel and
numbers can, however, be placed between two cards already
in the line. A player in his turn may, instead of
drawing a taking a card from the table, rearrange the
cards in front of him. He can do this as often as he wishes
(cont. on 9/2)
Item sets