1971_Sackson_212_July 11.jpg
Creator
Sid Sackson
Date
1971
Format
.jpg
Source
Box 1, Object 9, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1971_Sackson_212_July 11.jpg
Title
1971_Sackson_212_July 11.jpg
Creator
Sid Sackson
Date
1971
Type
image
Format
.jpg
Source
Box 1, Object 9, Sid Sackson collection
Language
English
Coverage
1971
Rights
The Strong, Rochester, New York.
transcription
SUNDAY 11 JULY 1971
Fifth Sunday after Trinity
192nd day - 173 days to come
While looking thru the 1961 event diary came across an
entry that I played CLAIM-A-WORD and CHANGE GOALS
with Dana. At first couldn't locate them. Then discovered
that they were two games in the CHOICE set of games.
Playing around with THE WORM TURNS and discovered another
solution - making it 4. Additionally, these solutions have variations
by switching certain of the pcs.
Also came up with a solution using a better distribution of
pcs. (see 7/9) : - A= 2, 3, 4, 5, 7, 8: B= 3, 4, 5, 6, 7, 8.
(cont. from 7/16) [7/23]
One of the mathematicians is working on TIC-TAC-TOE on
various size fields. The 3 x [infinity] is trivial; first player
has an immediate win. The 4 x [infinity] has been worked out by
computer and first can force a win in a 4 x 28 (or close
to that, Martin not being sure). 4 in a row is req'd. The
5 x [infinity], with 5 in a row req'd, has not been determined yet.
If it works out that first player can force a win, then it would
apply to GO-MOKU, but not necessarily on the limited board.
Peer Clahsen, of Zurich, Switzerland came over with a girl who
drove him. He is a designer who has sold a number of clever
toy items to Creative Playthings. He did the game
THREE DIMENSIONAL MILL (see 11/21/68) which didn't sell - Martin has a set
He also has a game called SYMBOLON in Europe. It consists
of a peg board with pogs representing trees, houses, stores,
etc. He claims it is a competative game. Gave him my card
and he will send me a folder on it.
Martin showed him AGOG and he said he just got a copy and
was fascinated by it.
His purpose for the visit was to have Martin write about him
in the column. About the only opening Martin could think
of was mentioning THREE DIMENSIONAL MILL in an upcoming
column on MILL.
He is working on a GAME played with cubes on a board.
He has written a book, published, with word doodles
such as the one shown.
[Diagram:
I
THINK
THIN
IN
INK ]
They are mainly in German but
he has some in English and a few in Italian, the
only languages he knows.
After Peer left I showed Martin the material on HALMA,
SALTA, JUMPIN' etc. we discussed yesterday. Also told him
that my edition of Encyclopedia Brittanica listed George H. Monks,
of Boston Mass. as the inventor of HALMA in 1883.
Left the copy of GENIUS BLOCKS that Claude wanted me to
give to him.
Showed Martin SPACE STIX and we played part of game. He liked it. Told Martin about SLEUTH, and I should have told him sooner. He
just finished going over the page proofs of his book on
(cont. on 7/12)
Fifth Sunday after Trinity
192nd day - 173 days to come
While looking thru the 1961 event diary came across an
entry that I played CLAIM-A-WORD and CHANGE GOALS
with Dana. At first couldn't locate them. Then discovered
that they were two games in the CHOICE set of games.
Playing around with THE WORM TURNS and discovered another
solution - making it 4. Additionally, these solutions have variations
by switching certain of the pcs.
Also came up with a solution using a better distribution of
pcs. (see 7/9) : - A= 2, 3, 4, 5, 7, 8: B= 3, 4, 5, 6, 7, 8.
(cont. from 7/16) [7/23]
One of the mathematicians is working on TIC-TAC-TOE on
various size fields. The 3 x [infinity] is trivial; first player
has an immediate win. The 4 x [infinity] has been worked out by
computer and first can force a win in a 4 x 28 (or close
to that, Martin not being sure). 4 in a row is req'd. The
5 x [infinity], with 5 in a row req'd, has not been determined yet.
If it works out that first player can force a win, then it would
apply to GO-MOKU, but not necessarily on the limited board.
Peer Clahsen, of Zurich, Switzerland came over with a girl who
drove him. He is a designer who has sold a number of clever
toy items to Creative Playthings. He did the game
THREE DIMENSIONAL MILL (see 11/21/68) which didn't sell - Martin has a set
He also has a game called SYMBOLON in Europe. It consists
of a peg board with pogs representing trees, houses, stores,
etc. He claims it is a competative game. Gave him my card
and he will send me a folder on it.
Martin showed him AGOG and he said he just got a copy and
was fascinated by it.
His purpose for the visit was to have Martin write about him
in the column. About the only opening Martin could think
of was mentioning THREE DIMENSIONAL MILL in an upcoming
column on MILL.
He is working on a GAME played with cubes on a board.
He has written a book, published, with word doodles
such as the one shown.
[Diagram:
I
THINK
THIN
IN
INK ]
They are mainly in German but
he has some in English and a few in Italian, the
only languages he knows.
After Peer left I showed Martin the material on HALMA,
SALTA, JUMPIN' etc. we discussed yesterday. Also told him
that my edition of Encyclopedia Brittanica listed George H. Monks,
of Boston Mass. as the inventor of HALMA in 1883.
Left the copy of GENIUS BLOCKS that Claude wanted me to
give to him.
Showed Martin SPACE STIX and we played part of game. He liked it. Told Martin about SLEUTH, and I should have told him sooner. He
just finished going over the page proofs of his book on
(cont. on 7/12)
Item sets