1970_Sackson_355_December 01.jpg
Creator
Sid Sackson
Date
1970
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1970_Sackson_355_December 01.jpg
Title
1970_Sackson_355_December 01.jpg
Creator
Sid Sackson
Date
1970
Type
image
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Language
English
Coverage
1970
Rights
The Strong, Rochester, New York.
transcription
11/30
11/29
TUESDAY 1 DECEMBER 1970
335th day - 30 days to come
Checked in "Bloomingdale's". In addition to a complete set of
the other "3M" games there was a CHESS set in a
bookshelf package.
There was a set of four large $10 games imported
from Germany, put out by "Hannje" (or something like that)
Spiele Atelier: (Didn't get any of the details.)
BOTTOM DOLLAR: They call it a simple gambling
game. There are 2 dice, a good supply of
chips, and a board with a number of
layouts as shown.
PICK A BACK: They board has spaces in a 2-dimensional
array with arrows on some which seem to indicate
movement around a circle with tendencies to move
towards the center. When a piece lands on another it
gets carried along by it.
HIPPIMILL: Seems to be a [crossout] PARCHISI variation.
CONQUEST: A battle game played on a board somewhat similar
to that for "Pick a Back."
(All of the games were called "Simple to Learn."
At "Brentano's" (8th St.) they had a series of 3 game sets
for $8 each by a company called "Decon." Each set had
two game in wood (probably on the two sides). (Didn't
get the details.)
(#1) - MILL and NIM. (#2) - FIGHTING SERPENTS which appeared
to be the same as AWITHLAKNINNAI on page 71 of
A HISTORY OF BOARD-GAMES OTHER THAN CHESS. CORNERED which
appears to be a hunt game. I believe they say it
is from Asia, while they say "Fighting serpents" is Indian.
(#3) - KONO [crossout] is played on a square board with
pieces set up at the two ends and going a space or
two around the corners. It is probably a war game with
an interception capture. They say it is Japanese, I believe.
TIC-TAC-TOE, including 4 foreign variations.
To "Everyone Products" and spent over two hours with
Carl Eisenberg. Showed him TORTURE TOWERS. He liked it but
would like to have more than one puzzle. He wants to
price it at $10 and feels that for that price more
play value has to be given. QUINTESSENCE is not doing
well, for that reason he thinks. Told him of the solutions
with different pieces in the center. I'll have to
check that all 9 are possible.
Told him I could come up with a game. Something
with 9 towers being thrown on their sides. Players
(probably only 2) in turn pick a tower, without turning
it over to another side, and line them up side by side.
Score for runs of the same color, or rather pattern
since he prefers to manufacture in black and white.
(To be developed.)
(cont. on 11/30)
11/29
TUESDAY 1 DECEMBER 1970
335th day - 30 days to come
Checked in "Bloomingdale's". In addition to a complete set of
the other "3M" games there was a CHESS set in a
bookshelf package.
There was a set of four large $10 games imported
from Germany, put out by "Hannje" (or something like that)
Spiele Atelier: (Didn't get any of the details.)
BOTTOM DOLLAR: They call it a simple gambling
game. There are 2 dice, a good supply of
chips, and a board with a number of
layouts as shown.
PICK A BACK: They board has spaces in a 2-dimensional
array with arrows on some which seem to indicate
movement around a circle with tendencies to move
towards the center. When a piece lands on another it
gets carried along by it.
HIPPIMILL: Seems to be a [crossout] PARCHISI variation.
CONQUEST: A battle game played on a board somewhat similar
to that for "Pick a Back."
(All of the games were called "Simple to Learn."
At "Brentano's" (8th St.) they had a series of 3 game sets
for $8 each by a company called "Decon." Each set had
two game in wood (probably on the two sides). (Didn't
get the details.)
(#1) - MILL and NIM. (#2) - FIGHTING SERPENTS which appeared
to be the same as AWITHLAKNINNAI on page 71 of
A HISTORY OF BOARD-GAMES OTHER THAN CHESS. CORNERED which
appears to be a hunt game. I believe they say it
is from Asia, while they say "Fighting serpents" is Indian.
(#3) - KONO [crossout] is played on a square board with
pieces set up at the two ends and going a space or
two around the corners. It is probably a war game with
an interception capture. They say it is Japanese, I believe.
TIC-TAC-TOE, including 4 foreign variations.
To "Everyone Products" and spent over two hours with
Carl Eisenberg. Showed him TORTURE TOWERS. He liked it but
would like to have more than one puzzle. He wants to
price it at $10 and feels that for that price more
play value has to be given. QUINTESSENCE is not doing
well, for that reason he thinks. Told him of the solutions
with different pieces in the center. I'll have to
check that all 9 are possible.
Told him I could come up with a game. Something
with 9 towers being thrown on their sides. Players
(probably only 2) in turn pick a tower, without turning
it over to another side, and line them up side by side.
Score for runs of the same color, or rather pattern
since he prefers to manufacture in black and white.
(To be developed.)
(cont. on 11/30)
Item sets