1970_Sackson_086_March 07.jpg
Creator
Sid Sackson
Date
1970
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1970_Sackson_086_March 07.jpg
Title
1970_Sackson_086_March 07.jpg
Creator
Sid Sackson
Date
1970
Type
image
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Language
English
Coverage
1970
Rights
The Strong, Rochester, New York.
transcription
SATURDAY 7 MARCH
1970 66th day - 299 days to come
Rcd. letter from Rizzoli that they would send me a copy of
the Edizioni Librex catalog when they get it, having re-
quested one.
The March TOYS & NOVELTIES came. I had one already from
Toy Fair.
I had a GAME idea which would probably fit in the
format of the rubber stamp series (my former idea).
A quadrille - say 8 x 8 is stamped. Players fill in a
crossword puzzle of their own invention and then take turns
trying to guess the opponent's puzzle. Players can either
ask for the contents of a specific square (coordinates will
have to be included on the stamp) or can can make 5 guesses
as to the contents of a number (or with bad luck all in
one) of squares. These are answered "yes" or "no."
Possibly a scoring system can be used to encourage inter-
locking words, more interlocking that is.
Called Arthur and told him about Toy Fair, "Poultron Press" Office,
etc. He has made improvements in some of his games but we didn't
go into them.
Trying to record the Toy Fair material but didn't get too far.
(cont. from 3/6) [3/3]
Also at the International Toy Show saw:-
DISCOUNT :- Corpening Game Co. - Granite Falls, N.C. - Patent #2,976,044
(1967). They advertise that it takes up where MONOPOLY leaves off. The board
is similar in form to MONOPOLY except that outside of each "property" space
there is an adjacent dotted area. The first player to land in
the "property" space (which is actually a "penalty" space) can
take possession of the adjacent space by paying the stipulated
amount to the bank. Thereafter when another player lands on
the "penalty" space he must pay a listed amount, unless they
can make a deal to be admitted into the adjacent space by paying
the owner a lesser amount. When the same player owns
the adjacent space next to all the penalty spaces of the
same color the listed penalties are doubled. A number of
"gold mine" spaces have their penalties increased as the same
player gets control of their adjacent spaces (like railroads).
HAGGLE :- Stelledor. The gal there was anxious to meet
me after Tom Atwater. She has a copy of AGOG. She gave me
an ad sheet and will send me a copy when it is ready.
(See 5/19/69). The items now are "women," "timepieces", "lights",
"connections" and "hippopotimi." The values are, as I thought be-
fore - 1¢, 5¢, 10¢, 25¢, 50¢. Instead of value rings there are notched
cards for each player, one for each item, which he can set
(cont. on 3/8)
on
on 3/33
1970 66th day - 299 days to come
Rcd. letter from Rizzoli that they would send me a copy of
the Edizioni Librex catalog when they get it, having re-
quested one.
The March TOYS & NOVELTIES came. I had one already from
Toy Fair.
I had a GAME idea which would probably fit in the
format of the rubber stamp series (my former idea).
A quadrille - say 8 x 8 is stamped. Players fill in a
crossword puzzle of their own invention and then take turns
trying to guess the opponent's puzzle. Players can either
ask for the contents of a specific square (coordinates will
have to be included on the stamp) or can can make 5 guesses
as to the contents of a number (or with bad luck all in
one) of squares. These are answered "yes" or "no."
Possibly a scoring system can be used to encourage inter-
locking words, more interlocking that is.
Called Arthur and told him about Toy Fair, "Poultron Press" Office,
etc. He has made improvements in some of his games but we didn't
go into them.
Trying to record the Toy Fair material but didn't get too far.
(cont. from 3/6) [3/3]
Also at the International Toy Show saw:-
DISCOUNT :- Corpening Game Co. - Granite Falls, N.C. - Patent #2,976,044
(1967). They advertise that it takes up where MONOPOLY leaves off. The board
is similar in form to MONOPOLY except that outside of each "property" space
there is an adjacent dotted area. The first player to land in
the "property" space (which is actually a "penalty" space) can
take possession of the adjacent space by paying the stipulated
amount to the bank. Thereafter when another player lands on
the "penalty" space he must pay a listed amount, unless they
can make a deal to be admitted into the adjacent space by paying
the owner a lesser amount. When the same player owns
the adjacent space next to all the penalty spaces of the
same color the listed penalties are doubled. A number of
"gold mine" spaces have their penalties increased as the same
player gets control of their adjacent spaces (like railroads).
HAGGLE :- Stelledor. The gal there was anxious to meet
me after Tom Atwater. She has a copy of AGOG. She gave me
an ad sheet and will send me a copy when it is ready.
(See 5/19/69). The items now are "women," "timepieces", "lights",
"connections" and "hippopotimi." The values are, as I thought be-
fore - 1¢, 5¢, 10¢, 25¢, 50¢. Instead of value rings there are notched
cards for each player, one for each item, which he can set
(cont. on 3/8)
on
on 3/33
Item sets