1970_Sackson_080_March 01.jpg
Creator
Sid Sackson
Date
1970
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1970_Sackson_080_March 01.jpg
Title
1970_Sackson_080_March 01.jpg
Creator
Sid Sackson
Date
1970
Type
image
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Language
English
Coverage
1970
Rights
The Strong, Rochester, New York.
transcription
SUNDAY 1 MARCH 1970
Third Sunday in Lent
60th day - 305 days to come
Called Alex Randolph. He was working on a change in the rules of OFF COURSE
and wanted me to meet him at the Hilton today. I decided instead
to go tomorrow morning.
When Alex called Martin Gardner they couldn't arrange to get to-
gether but Martin would like me to show him Alex' games.
Joe Weisbecker called from Cherry Hill, N.J. He wanted to get to-
gether for lunch tomorrow but I already have a date with Frank
Armbruster. Arranged to meet him after. His wife will be there
too.
Called Claude. Told him about "Infinity Corp." and my meeting
with Frank Armbruster. Also told him about the letter from 3M
and the good news on EXECUTIVE DECISION. Claude said that 10% was
too much for me to give him on that game, for his suggestion.
He said that if the positions were reversed he wouldn't give me
more than 5%. We decided to leave it somewhere between 5% and
10%, depending on the tax situation at the time it becomes de-
finite.
Packaged SEARCH and PE-LING, complete except for the rules.
Got the February SCIENTIFIC AMERICAN from BB's friend Edith.
Went over the game rules of Alex' and his Japanese friend's game.
Copied GOOD KNIGHT onto a yellow sheet.
Had an idea for the game SPACE WAYS. Have contracts giving a
set fee ( which could be arranged to be increased in some ways as
the game progresses) for lugging cargos between two planets. First
spaceship to reach the starting planet can take that cargo, play till
all the contract cards have been used.
(cont. from 3/2) [3/2]
[Diagram of essentially an 8 x 8 grid with a 2x 2 group of squares removed from every corner. This forms a cross shape consisting of 48 squares. There are circles drawn at both ends of each row and column with a length of 8.]
4 colors. 2 to 4 can play. Each player
draws 4 stones at random and places them
in the four spaces in front of him. As
stones are placed they are replaced from the
grab bag - so that players all can see the
colors the opponents have available.
In a turn a player places one stone.
Object is to get four stones, of the one of
each color, in a straight line, including diagonally.
There may be empty spaces between the 4
stones and there may be additional stones at
either end. Score 1 point for completing the line and more than one
can be completed with the play of one stone.
No two stones of the same color can be in the same line unless a
stone of another color separates them. If a player by mistake (and
(cont. on 2/9)
Third Sunday in Lent
60th day - 305 days to come
Called Alex Randolph. He was working on a change in the rules of OFF COURSE
and wanted me to meet him at the Hilton today. I decided instead
to go tomorrow morning.
When Alex called Martin Gardner they couldn't arrange to get to-
gether but Martin would like me to show him Alex' games.
Joe Weisbecker called from Cherry Hill, N.J. He wanted to get to-
gether for lunch tomorrow but I already have a date with Frank
Armbruster. Arranged to meet him after. His wife will be there
too.
Called Claude. Told him about "Infinity Corp." and my meeting
with Frank Armbruster. Also told him about the letter from 3M
and the good news on EXECUTIVE DECISION. Claude said that 10% was
too much for me to give him on that game, for his suggestion.
He said that if the positions were reversed he wouldn't give me
more than 5%. We decided to leave it somewhere between 5% and
10%, depending on the tax situation at the time it becomes de-
finite.
Packaged SEARCH and PE-LING, complete except for the rules.
Got the February SCIENTIFIC AMERICAN from BB's friend Edith.
Went over the game rules of Alex' and his Japanese friend's game.
Copied GOOD KNIGHT onto a yellow sheet.
Had an idea for the game SPACE WAYS. Have contracts giving a
set fee ( which could be arranged to be increased in some ways as
the game progresses) for lugging cargos between two planets. First
spaceship to reach the starting planet can take that cargo, play till
all the contract cards have been used.
(cont. from 3/2) [3/2]
[Diagram of essentially an 8 x 8 grid with a 2x 2 group of squares removed from every corner. This forms a cross shape consisting of 48 squares. There are circles drawn at both ends of each row and column with a length of 8.]
4 colors. 2 to 4 can play. Each player
draws 4 stones at random and places them
in the four spaces in front of him. As
stones are placed they are replaced from the
grab bag - so that players all can see the
colors the opponents have available.
In a turn a player places one stone.
Object is to get four stones, of the one of
each color, in a straight line, including diagonally.
There may be empty spaces between the 4
stones and there may be additional stones at
either end. Score 1 point for completing the line and more than one
can be completed with the play of one stone.
No two stones of the same color can be in the same line unless a
stone of another color separates them. If a player by mistake (and
(cont. on 2/9)
Item sets