1970_Sackson_070_February 19.jpg
Creator
Sid Sackson
Date
1970
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1970_Sackson_070_February 19.jpg
Title
1970_Sackson_070_February 19.jpg
Creator
Sid Sackson
Date
1970
Type
image
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Language
English
Coverage
1970
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 19 FEBRUARY
1970 50th day - 315 days to come
Peter Swift called and changed our date to Sunday at 11.
Brian Blake picked up Harry Lorayne's book. He showed me
his flashcards. They were regular cards with [crossed out]
a picture of the peg word on the backs.
Finally came up with a good solution for the extra 11 cards
in SEARCH. Use ten of them to list the ten factors,
each with one question mark. These allow a player to
ask for the given factor alone or in combination with any
other factor. However the player using these cards do not
see the "object" cards called for. He is just given their
number, the same as all the other players. The 11th cars
is completely wild, but, again, calls only for the [crossed out]
amount and not the passing of object cards.
This is a lead in to the egghead version where no cards
at all are passed. In this version the wild and semi-wild
cards are used the same as the others but, of course, give
more choice.
Another, intermediate, version could be to allow each
player to either call for the amount or to see the cards.
If the latter, however, they are exposed for all players to see.
Claude here in evening. Didn't play any games, just discussing
the whole field in general.
He brought me:- SIDE-WHEELER, a sliding block puzzle;
BAFFLER; PERIMETER. (see 2/14).
He bought a book NOTES ON MATHEMATICS IN PRIMARY SCHOOLS
which has a great many provacative illustrations and dia-
grams. It also has rules for some games, include
CROSSROADS (which I saw in Johnson's in Springfield several
years ago). I gave Claude the $4 he paid and took it
for my collection.
Claude had some new ideas for his game TEN LITTLE INDIANS
(see 1967 diary - 8/26). When a player can't play the one
who went before can ask to see a card of either
one of two remaining characters he mentions. The
player then shows him, without revealing it the others
one of the requested cards. If he doesn't have either he shows
any card he wishes.
Claude said that there is one picture of each character
and in the other spaces the names are written.
Apparantly Claude has dropped the scoring feature and
uses only discovering the murderer.
1970 50th day - 315 days to come
Peter Swift called and changed our date to Sunday at 11.
Brian Blake picked up Harry Lorayne's book. He showed me
his flashcards. They were regular cards with [crossed out]
a picture of the peg word on the backs.
Finally came up with a good solution for the extra 11 cards
in SEARCH. Use ten of them to list the ten factors,
each with one question mark. These allow a player to
ask for the given factor alone or in combination with any
other factor. However the player using these cards do not
see the "object" cards called for. He is just given their
number, the same as all the other players. The 11th cars
is completely wild, but, again, calls only for the [crossed out]
amount and not the passing of object cards.
This is a lead in to the egghead version where no cards
at all are passed. In this version the wild and semi-wild
cards are used the same as the others but, of course, give
more choice.
Another, intermediate, version could be to allow each
player to either call for the amount or to see the cards.
If the latter, however, they are exposed for all players to see.
Claude here in evening. Didn't play any games, just discussing
the whole field in general.
He brought me:- SIDE-WHEELER, a sliding block puzzle;
BAFFLER; PERIMETER. (see 2/14).
He bought a book NOTES ON MATHEMATICS IN PRIMARY SCHOOLS
which has a great many provacative illustrations and dia-
grams. It also has rules for some games, include
CROSSROADS (which I saw in Johnson's in Springfield several
years ago). I gave Claude the $4 he paid and took it
for my collection.
Claude had some new ideas for his game TEN LITTLE INDIANS
(see 1967 diary - 8/26). When a player can't play the one
who went before can ask to see a card of either
one of two remaining characters he mentions. The
player then shows him, without revealing it the others
one of the requested cards. If he doesn't have either he shows
any card he wishes.
Claude said that there is one picture of each character
and in the other spaces the names are written.
Apparantly Claude has dropped the scoring feature and
uses only discovering the murderer.
Item sets