1970_Sackson_059_February 08.jpg
Creator
Sid Sackson
Date
1970
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1970_Sackson_059_February 08.jpg
Title
1970_Sackson_059_February 08.jpg
Creator
Sid Sackson
Date
1970
Type
image
Format
.jpg
Source
Box 1, Object 8, Sid Sackson collection
Language
English
Coverage
1970
Rights
The Strong, Rochester, New York.
transcription
SUNDAY 8 FEBRUARY
Quinquagesima 1970 39th day - 326 days to come
Read over Connor's game DICEY. Not bad of its type.
Sent out a letter to Fabio with the corrections
for AGOG.
Sent check for $4.74 to Rizzoli in payment for
GIOCHI DI CARTE-VOLUME SECONDO. Asked for a catalog
from "Edizioni Librex."
Dad had done a little translating in MALÉ CARLO but
stopped to do more studying of the grammar.
(cont. from 2/9) [3/2]
there. She showed me QUERIES 'N THEORIES from a model.
It is not in production yet. Using chips of two colors one
player sets up a "language." For example - Red-Blue-Blue is
a valid word and B-R can de subsituted for B. Thus R-B-B-R
or R-B-R-B-R are valid words. Etc. The other player tries
to discover the language by asking questions in the form of
arrangements of chips. (very rough idea.) She will send me
a copy as soon as it is in production.
Also showed me QUIK-SANE. This is a sliding block
puzzle with just two rows. There is one long block in each
row which cannot leave that row. There are a number
of small square blocks which must be maneuvered from one
end to the other passed the long blocks.
She promised to send me the new rules for EQUATIONS
and ON SETS.
Met Frank Armbruster at "WFF 'N PROOF" and he took me to
lunch.
I signed a copy of AGOG for him and by mistake gave
him the copy that I have had around the house for some
time instead of the fresh copy I had for him. Later
when I told him about it he said it was more distinctive.
He also mentioned that he would send me the copy he
bought, altho I said it wasn't necessary.
We discussed the matter of patents. He has done some
searching and wants to exchange numbers. I told him that
I had a great many numbers and wasn't sure how many
he would be interested in. We were supposed to discuss
it when he came here tomorrow, but we didn't have time.
He was interested in putting out Martin Gardner's TOWER GAME
which was described in an early column (3/61). It is played
with 30 cubes and Frank has facilities for making
cubes of all types. (He makes the sides separately and
then locks six of them together by pressing together. He
said he could send me a supply of sides which
(cont. on 2/7)
Quinquagesima 1970 39th day - 326 days to come
Read over Connor's game DICEY. Not bad of its type.
Sent out a letter to Fabio with the corrections
for AGOG.
Sent check for $4.74 to Rizzoli in payment for
GIOCHI DI CARTE-VOLUME SECONDO. Asked for a catalog
from "Edizioni Librex."
Dad had done a little translating in MALÉ CARLO but
stopped to do more studying of the grammar.
(cont. from 2/9) [3/2]
there. She showed me QUERIES 'N THEORIES from a model.
It is not in production yet. Using chips of two colors one
player sets up a "language." For example - Red-Blue-Blue is
a valid word and B-R can de subsituted for B. Thus R-B-B-R
or R-B-R-B-R are valid words. Etc. The other player tries
to discover the language by asking questions in the form of
arrangements of chips. (very rough idea.) She will send me
a copy as soon as it is in production.
Also showed me QUIK-SANE. This is a sliding block
puzzle with just two rows. There is one long block in each
row which cannot leave that row. There are a number
of small square blocks which must be maneuvered from one
end to the other passed the long blocks.
She promised to send me the new rules for EQUATIONS
and ON SETS.
Met Frank Armbruster at "WFF 'N PROOF" and he took me to
lunch.
I signed a copy of AGOG for him and by mistake gave
him the copy that I have had around the house for some
time instead of the fresh copy I had for him. Later
when I told him about it he said it was more distinctive.
He also mentioned that he would send me the copy he
bought, altho I said it wasn't necessary.
We discussed the matter of patents. He has done some
searching and wants to exchange numbers. I told him that
I had a great many numbers and wasn't sure how many
he would be interested in. We were supposed to discuss
it when he came here tomorrow, but we didn't have time.
He was interested in putting out Martin Gardner's TOWER GAME
which was described in an early column (3/61). It is played
with 30 cubes and Frank has facilities for making
cubes of all types. (He makes the sides separately and
then locks six of them together by pressing together. He
said he could send me a supply of sides which
(cont. on 2/7)
Item sets