1970_Sackson_049_January 29.jpg
Creator
    Sid Sackson
    Date
    1970
    Format
    .jpg
    Source
    Box 1, Object 8, Sid Sackson collection
    Item sets
                
                        Rights Statement
The Strong, Rochester, New York.
Full Metadata
       1970_Sackson_049_January 29.jpg
    1970_Sackson_049_January 29.jpg
  
                Title                        
        
                                1970_Sackson_049_January 29.jpg            
                
                Creator                        
        
                                Sid Sackson            
                
                Date                        
        
                                1970            
                
                Type                        
        
                                image            
                
                Format                        
        
                                .jpg            
                
                Source                        
        
                                Box 1, Object 8, Sid Sackson collection            
                
                Language                        
        
                                English            
                
                Coverage                        
        
                                1970            
                
                Rights                        
        
                                The Strong, Rochester, New York.            
                
                transcription                        
        
                                                Thursday 29 January 1970
29th day - 336 days to come
TOYS & NOVELTIES came. Shackman had an ad for TROLLEY, a
reproduction of an early 1900 game. Also a TRAIN GAME
which will soon be available.
Went to Shackman and asked to see Mr. Jacoby, who had
just left. Spoke to Jim Lillemoe (I believe that's the spelling)
and showed him AGOG. He'll tell Mr. Jacoby about it. He asked
if I had games that could be produced. Said "yes." Mr. Jacoby
may contact me. Jim said he'd probably buy AGOG since it
has a lot of 2 hand games he could play with his wife.
In T & N Shackman had a picture of MAGNA WORD GAME.
In new products VECTOR is shown. Also a $30 TIC TAC TOE.
Gave a copy of AGOG to the fellow Dana had an accident with.
Rcd. a nice thank you letter from Bob Engel for the copy of
AGOG I sent him. Said he'd see me at Toy Fair.
Rcd. a card from NAMO, Inc. Their "7 Adult Games
(SENSITIVITY, ODD PIECES, etc.) are held up at the printers
for a number weeks. I can get a refund if I don't want to
wait, by writing.
(cont. from 1/30) [1/30]
those immediately before it. Duly the [crossout] player/
side winning the last trick scores. If the last one
but not the preceeding is won each trick won counts 100
points. If the last 2 are won each trick won counts
200 points; last 3-300 points; etc.
Play a set number of rounds. If three play and
the 2 players win each scores the full number of points.
KOLLY. A game for 2 using the HIGH DECK. One player
shuffles and offers the deck for cutting. The house cut
is noted and the cards are reshuffled and then dealt
[drawing of boxes with numbers. Row 1: 1, 2, 4, 7; row 2: 3, 5, etc.; row 3: 6] out into 8x4 layout in the order shown. The
other 3 houses are removed leaving only the
8 cards of the chosen house in position.
The other player then [illegible crossout] cuts the
reshuffled deck and places the chosen cord
face down before him. The chosen rank is the
card he wants to remain till the last card. The dealer
now removes a card and they alternate removing cards
until either the chosen card is removed by the dealer or it
remains to the end in which latter case the player wins 7 points.
If the card is removed before the players switch positions
and the next hand is worth 14 points. The next -21 points.
Etc., until a player wins and the next hand goes back to 7
points.
The dealer when 4 cards are left on the table can
"declare." If he is able to pick the chosen card he wins
(cont. on 1/26)
                29th day - 336 days to come
TOYS & NOVELTIES came. Shackman had an ad for TROLLEY, a
reproduction of an early 1900 game. Also a TRAIN GAME
which will soon be available.
Went to Shackman and asked to see Mr. Jacoby, who had
just left. Spoke to Jim Lillemoe (I believe that's the spelling)
and showed him AGOG. He'll tell Mr. Jacoby about it. He asked
if I had games that could be produced. Said "yes." Mr. Jacoby
may contact me. Jim said he'd probably buy AGOG since it
has a lot of 2 hand games he could play with his wife.
In T & N Shackman had a picture of MAGNA WORD GAME.
In new products VECTOR is shown. Also a $30 TIC TAC TOE.
Gave a copy of AGOG to the fellow Dana had an accident with.
Rcd. a nice thank you letter from Bob Engel for the copy of
AGOG I sent him. Said he'd see me at Toy Fair.
Rcd. a card from NAMO, Inc. Their "7 Adult Games
(SENSITIVITY, ODD PIECES, etc.) are held up at the printers
for a number weeks. I can get a refund if I don't want to
wait, by writing.
(cont. from 1/30) [1/30]
those immediately before it. Duly the [crossout] player/
side winning the last trick scores. If the last one
but not the preceeding is won each trick won counts 100
points. If the last 2 are won each trick won counts
200 points; last 3-300 points; etc.
Play a set number of rounds. If three play and
the 2 players win each scores the full number of points.
KOLLY. A game for 2 using the HIGH DECK. One player
shuffles and offers the deck for cutting. The house cut
is noted and the cards are reshuffled and then dealt
[drawing of boxes with numbers. Row 1: 1, 2, 4, 7; row 2: 3, 5, etc.; row 3: 6] out into 8x4 layout in the order shown. The
other 3 houses are removed leaving only the
8 cards of the chosen house in position.
The other player then [illegible crossout] cuts the
reshuffled deck and places the chosen cord
face down before him. The chosen rank is the
card he wants to remain till the last card. The dealer
now removes a card and they alternate removing cards
until either the chosen card is removed by the dealer or it
remains to the end in which latter case the player wins 7 points.
If the card is removed before the players switch positions
and the next hand is worth 14 points. The next -21 points.
Etc., until a player wins and the next hand goes back to 7
points.
The dealer when 4 cards are left on the table can
"declare." If he is able to pick the chosen card he wins
(cont. on 1/26)
Item sets