1969_Sackson_320_October 27.jpg
Creator
Sid Sackson
Date
1969
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1969_Sackson_320_October 27.jpg
Title
1969_Sackson_320_October 27.jpg
Creator
Sid Sackson
Date
1969
Type
image
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Language
English
Coverage
1969
Rights
The Strong, Rochester, New York.
transcription
MONDAY 27 OCTOBER 1969
300th day - 65 days to come
Diane Jaust sent back the negatives of the pictures Dana took, also
a sheet of contact prints and three large prints of the one they
are using.
Thinking of some new ideas for FITTING & PROPER (Possibly this make
be cheaper to manufacture.) Use a board with holes and supply
pegs so that the board can be arranged in different ways. The pieces
have holes that fit over the pegs and should be colored on one
side only so that they can't be turned over.
Supply a number of arrangements (like the 4 I have already)
for setting up the pegs. Players can also make up their own puzzles,
in the same way as Lech's QUADRILLES.
As a game, each player takes a set of pieces and turns are
taken placing a piece in a "proper" space. The last to be able
to place a piece is the winner. An idea to explore: - Players can
place pcs. on higher levels as long as the area being placed
on is completely covered.
Spoke to Arthur. Looked at the games by my friends (chapter 2)
and finds them interesting.
Thinking of a game played on a peg-board using
playing pcs. 5 units long as shown. These are
moved around the pegboard either along orthogonal lines
or along the diagonal of a 3-4-5 triangle. GAME idea
(I determined that every space could be reached.)
[Diagram of short lines labeled with the number 5.]
300th day - 65 days to come
Diane Jaust sent back the negatives of the pictures Dana took, also
a sheet of contact prints and three large prints of the one they
are using.
Thinking of some new ideas for FITTING & PROPER (Possibly this make
be cheaper to manufacture.) Use a board with holes and supply
pegs so that the board can be arranged in different ways. The pieces
have holes that fit over the pegs and should be colored on one
side only so that they can't be turned over.
Supply a number of arrangements (like the 4 I have already)
for setting up the pegs. Players can also make up their own puzzles,
in the same way as Lech's QUADRILLES.
As a game, each player takes a set of pieces and turns are
taken placing a piece in a "proper" space. The last to be able
to place a piece is the winner. An idea to explore: - Players can
place pcs. on higher levels as long as the area being placed
on is completely covered.
Spoke to Arthur. Looked at the games by my friends (chapter 2)
and finds them interesting.
Thinking of a game played on a peg-board using
playing pcs. 5 units long as shown. These are
moved around the pegboard either along orthogonal lines
or along the diagonal of a 3-4-5 triangle. GAME idea
(I determined that every space could be reached.)
[Diagram of short lines labeled with the number 5.]
Item sets