1969_Sackson_190_June 19.jpg
Creator
Sid Sackson
Date
1969
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1969_Sackson_190_June 19.jpg
Title
1969_Sackson_190_June 19.jpg
Creator
Sid Sackson
Date
1969
Type
image
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Language
English
Coverage
1969
Rights
The Strong, Rochester, New York.
transcription
THURSDAY 19 JUNE
1969 170th day - 195 days to come
Barbara called. She will send me a zerox of the jacket with an
indication of the colors.
Called Claude. Told him I'm going to Arthur's tomorrow. Probably
he'll come.
He has an idea for an action game where plastic move
around a tree by shaking and one tries to catch the other
GAME.
Thought of reducing TAKE-5 to 41 pcs. by using a 41
space board and limiting the movement to the direction
of the edges of the spaces and only counting adjoining
pcs. along the edges. Called Stan and he was pleased. I'll
try it out during the next two weeks, when they are closed
for vacation.
Sent the TAM-BIT contract to Stan after Charley Brutchy
witnessed it. Also sent the SLAM copyright repro to Bar-
bara.
Bob Abbott over with his new girlfriend. He and I played
TEMPO. He wasn't crazy about it. He read the description
of CROSSINGS and PATTERNS II in my book. He liked the for-
mer, the way I wrote it up, and he thought the latter was
great.
The June TOYS & NOVELTIES came. /// Clipped article from Daily
News about INSTANT INSANITY. Totally wrong.
(cont. from 6/20) [6/20]
trick taken by the winner counts 100, the 2nd 200, etc. If won
by "revolution" or "surpression" the winning trick scores double.
Thus winning with the third trick taken by the winner scores
900 (100 + 200 + 600). If the team two players win, each scores
the full amount of their victory.
When 4 play there are two teams and no dummy.
When 2 play use only 2 houses and a trick consists of
2 cards.
They read me the rules (if that is the word) for
their new version of POWER. The squares of the three colors are still
used, an "adequate" amount for the number of players. Each
player in turn gets squares of cardboard 1" on a side. They can
cut them to another shape and can mark them in any way.
They can be placed anywhere and can be given any power, which
the player can divulge or not as he wishes.
I asked what would happen if I said my piece could take off
all opponent's pieces on the board. They said that I could do
that, but then others would do it for me and there would be no
point to it. Instead compromises have to be reached.
(cont. on 6/15)
1969 170th day - 195 days to come
Barbara called. She will send me a zerox of the jacket with an
indication of the colors.
Called Claude. Told him I'm going to Arthur's tomorrow. Probably
he'll come.
He has an idea for an action game where plastic move
around a tree by shaking and one tries to catch the other
GAME.
Thought of reducing TAKE-5 to 41 pcs. by using a 41
space board and limiting the movement to the direction
of the edges of the spaces and only counting adjoining
pcs. along the edges. Called Stan and he was pleased. I'll
try it out during the next two weeks, when they are closed
for vacation.
Sent the TAM-BIT contract to Stan after Charley Brutchy
witnessed it. Also sent the SLAM copyright repro to Bar-
bara.
Bob Abbott over with his new girlfriend. He and I played
TEMPO. He wasn't crazy about it. He read the description
of CROSSINGS and PATTERNS II in my book. He liked the for-
mer, the way I wrote it up, and he thought the latter was
great.
The June TOYS & NOVELTIES came. /// Clipped article from Daily
News about INSTANT INSANITY. Totally wrong.
(cont. from 6/20) [6/20]
trick taken by the winner counts 100, the 2nd 200, etc. If won
by "revolution" or "surpression" the winning trick scores double.
Thus winning with the third trick taken by the winner scores
900 (100 + 200 + 600). If the team two players win, each scores
the full amount of their victory.
When 4 play there are two teams and no dummy.
When 2 play use only 2 houses and a trick consists of
2 cards.
They read me the rules (if that is the word) for
their new version of POWER. The squares of the three colors are still
used, an "adequate" amount for the number of players. Each
player in turn gets squares of cardboard 1" on a side. They can
cut them to another shape and can mark them in any way.
They can be placed anywhere and can be given any power, which
the player can divulge or not as he wishes.
I asked what would happen if I said my piece could take off
all opponent's pieces on the board. They said that I could do
that, but then others would do it for me and there would be no
point to it. Instead compromises have to be reached.
(cont. on 6/15)
Item sets