1969_Sackson_100_March 21.jpg
Creator
Sid Sackson
Date
1969
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Item sets
Rights Statement
The Strong, Rochester, New York.
Full Metadata
1969_Sackson_100_March 21.jpg
Title
1969_Sackson_100_March 21.jpg
Creator
Sid Sackson
Date
1969
Type
image
Format
.jpg
Source
Box 1, Object 7, Sid Sackson collection
Language
English
Coverage
1969
Rights
The Strong, Rochester, New York.
transcription
FRIDAY 21 MARCH 1969
80th day - 285 days to come
To Felicia's. On the way bought 1000 blank business cards and
looked at Childcraft. Nothing new.
Barnard Collier of The N.Y. Times there at 4. He is doing a piece for
probably next Wednesday, Kept pumping me with Felicia interrupting
with plugs for BALI. I said it was the only really different
card world game. Felicia left at a little after 5 and we kept
talking 'till 7 and on the way to the subway. Played two games of
FOCUS. He caught on very well and really liked it. He said that
he and another man will be starting a magazine and they will
be paying good rates for games that are very different in
form. One suggestion he threw out to Bill Dodge was a game GAME based on foreign agents, one that is based on factual research.
Told him I might do some thinking on it after the book is finished.
One thing I said that I shouldn't have was that I had done
research at Parker.
Felicia, before she left mentioned that Abercrombie and Fitch
intends to become the adult game headquarters in New York.
Barnard said held like to have pictures taken of my collection.
Will call about setting up a date for Monday evening.
Told him I was writ will be writing a column for
STRATEGY & TACTICS. He is interested in it. He is also interested
in the game BOOM OR GOLDEN AGE, as an example of a game
requiring cooperation between the players. Looked at it when I
got home. It wasn't quite that.
Barnard mentioned that he had done a game CARRIBBEAN for
the Herald Tribune and Felicia said she had a copy. I borrowed it.
After Felicia left Barnard told me of his a game he made
up with some friends and which is popular as a party game.
DICTION-WARY. Each player in turn takes a good-sized dictionary
and chooses a word which all the other players say
they don't know the meaning of. Then each player writes
a definition he creates for the word while the one with the
dictionary writes the true definition. Then that player
reads all the definitions aloud in random onder. Then,
starting at his left, each player in turn states which
definition he accepts. Players, including the one with the
dictionary, score 1 point for each other player who picks
his definition. Also a player who picks the correct definition
scores 1 point. (What happens if someone gets the
true definition intuitively and writes it as his definition?)
80th day - 285 days to come
To Felicia's. On the way bought 1000 blank business cards and
looked at Childcraft. Nothing new.
Barnard Collier of The N.Y. Times there at 4. He is doing a piece for
probably next Wednesday, Kept pumping me with Felicia interrupting
with plugs for BALI. I said it was the only really different
card world game. Felicia left at a little after 5 and we kept
talking 'till 7 and on the way to the subway. Played two games of
FOCUS. He caught on very well and really liked it. He said that
he and another man will be starting a magazine and they will
be paying good rates for games that are very different in
form. One suggestion he threw out to Bill Dodge was a game GAME based on foreign agents, one that is based on factual research.
Told him I might do some thinking on it after the book is finished.
One thing I said that I shouldn't have was that I had done
research at Parker.
Felicia, before she left mentioned that Abercrombie and Fitch
intends to become the adult game headquarters in New York.
Barnard said held like to have pictures taken of my collection.
Will call about setting up a date for Monday evening.
Told him I was writ will be writing a column for
STRATEGY & TACTICS. He is interested in it. He is also interested
in the game BOOM OR GOLDEN AGE, as an example of a game
requiring cooperation between the players. Looked at it when I
got home. It wasn't quite that.
Barnard mentioned that he had done a game CARRIBBEAN for
the Herald Tribune and Felicia said she had a copy. I borrowed it.
After Felicia left Barnard told me of his a game he made
up with some friends and which is popular as a party game.
DICTION-WARY. Each player in turn takes a good-sized dictionary
and chooses a word which all the other players say
they don't know the meaning of. Then each player writes
a definition he creates for the word while the one with the
dictionary writes the true definition. Then that player
reads all the definitions aloud in random onder. Then,
starting at his left, each player in turn states which
definition he accepts. Players, including the one with the
dictionary, score 1 point for each other player who picks
his definition. Also a player who picks the correct definition
scores 1 point. (What happens if someone gets the
true definition intuitively and writes it as his definition?)
Item sets